Dimension Fusion Turbo
Contents 1. Overview a. Deck List 2. Variants a. Dragon Dimension Fusion Turbo b. Earth Dimension Fusion Turbo c. Fire Dimension Fusion Turbo d. Light Dimension Fusion Turbo e. Machine Dimension Fusion Turbo 3. Additional Card Options 4. Articles and Reports a. Modern Articles b. Modern Reports c. Historic Articles d. Historic Reports |
Overview
Dimension Fusion Turbo (commonly known as “DFT”) is a damage-based combo deck. It uses cards that banish from the graveyard, like Bazoo the Souleater and Chaos Sorcerer, combined with the namesake Dimension Fusion to build a powerful board of monsters. In addition, it often plays two or three Giant Trunade to make sure spells and traps cannot interfere with their kill. Beyond this, DFT decks vary wildly. Many employ the use of flip monsters in order to play defense and accrue advantage. A flip monster hit by Nobleman of Crossout may be to the advantage of the DFT player, as those with sizable attack stats may be suitable to summon off Dimension Fusion later on. Cyber Jar is particularly common (sometimes even with Book of Taiyou thrown in), as it is likely that a resolved Jar will end the game in the DFT player's favor. Also common are powerhouses Jinzo, Tribe Infecting Virus, and Dark Magician of Chaos. All of these monsters are powerful on their own, but also greatly aid to closing out the game on a kill turn. Lastly, Thunder Dragon is present as card advantage and banishing fodder.
A higher-than-normal monster count is common for DFT. Of the spells and traps that are usually included, most exist to draw into the combo (Upstart Goblin and Jar of Greed) or ensure its success (Giant Trunade, Raigeki Break, Phoenix Wing Wind Blast).
Dimension Fusion Turbo is quite a defensive and resilient combo deck. The key interactions of the combo are difficult to deal with, and the deck is perfectly capable of winning by playing a fair game. While combo kills can be highly explosive, DFT is much less likely to “lose to itself” as a trade off compared to combo decks like Reasoning Gate Turbo. However, the deck trades speed and consistency for this resilience. The biggest weakness of DFT is it’s lack of answers to opposing threats. Most opponents can safely attack into a DFT player with full back row without having to worry about battle protection. Fast decks that can easily handle flips are likely to overwhelm DFT. Additionally, DFT has a propensity to stock up on a large amount of cards that it cannot play all at once, making it susceptible to burn traps like Secret Barrel and Just Desserts.
A higher-than-normal monster count is common for DFT. Of the spells and traps that are usually included, most exist to draw into the combo (Upstart Goblin and Jar of Greed) or ensure its success (Giant Trunade, Raigeki Break, Phoenix Wing Wind Blast).
Dimension Fusion Turbo is quite a defensive and resilient combo deck. The key interactions of the combo are difficult to deal with, and the deck is perfectly capable of winning by playing a fair game. While combo kills can be highly explosive, DFT is much less likely to “lose to itself” as a trade off compared to combo decks like Reasoning Gate Turbo. However, the deck trades speed and consistency for this resilience. The biggest weakness of DFT is it’s lack of answers to opposing threats. Most opponents can safely attack into a DFT player with full back row without having to worry about battle protection. Fast decks that can easily handle flips are likely to overwhelm DFT. Additionally, DFT has a propensity to stock up on a large amount of cards that it cannot play all at once, making it susceptible to burn traps like Secret Barrel and Just Desserts.
Deck List
Here, Thunder Dragon fuels both Bazoo and the chaos monsters. A common line is to summon Bazoo, discard all three Thunder Dragons, banish them with Bazoo, and then summon them off Dimension Fusion for a total of 7300 battle damage on an empty board. Notable spells and traps include Card Destruction (which greatly helps facilitate the deck’s plan), Lightning Vortex to clear goat tokens or opposing monsters summoned off Dimension Fusion, and Swords of Revealing Light for stalling.
Monsters1x Black Luster Soldier - Envoy of the Beginning 2x Chaos Sorcerer 1x Dark Magician of Chaos 1x Jinzo 3x Thunder Dragon 2x Bazoo the Soul-Eater 3x Gravekeeper's Spy 2x Magical Merchant 1x Magician of Faith 1x Cyber Jar 1x Morphing Jar 1x Breaker the Magical Warrior 1x Sangan 1x Tribe-Infecting Virus 1x Sinister Serpent Vertical Divider
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Spells3x Dimension Fusion 1x Pot of Greed 1x Graceful Charity 1x Delinquent Duo 1x Card Destruction 1x Lightning Vortex 1x Heavy Storm 2x Giant Trunade 1x Snatch Steal 1x Premature Burial 1x Swords of Revealing Light Vertical Divider
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Traps1x Mirror Force 1x Torrential Tribute 1x Ring of Destruction 1x Call of the Haunted |
Variants
Dragon Dimension Fusion Turbo
Dragon Dimension Fusion Turbo focuses on dragons in combination with Super Rejuvenation and sometimes Serial Spell. With no archetypal method of banishing dragons, chaos monsters are usually played. This limits viable dragon monsters to those that are Light or Dark, of which Rare Metal Dragon and Mirage Dragon are the most common choices. The ladder benefits the deck greatly by negating battle traps, and the former is easy to bury using Reasoning.
Monsters1x Black Luster Soldier - Envoy of the Beginning 1x Blue-Eyes Toon Dragon 3x Chaos Sorcerer 1x Dark Magician of Chaos 1x Jinzo 3x Mirage Dragon 3x Rare Metal Dragon 1x Twin-Headed Behemoth Vertical Divider
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Spells1x Card Destruction 1x Delinquent Duo 3x Dimension Fusion 1x Graceful Charity 1x Heavy Storm 1x Lightning Vortex 1x Pot of Greed 1x Premature Burial 3x Reasoning 3x Serial Spell 1x Snatch Steal 3x Super Rejuvenation 3x Toon Table of Contents 2x Upstart Goblin Vertical Divider
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Traps1x Reckless Greed |
Earth Dimension Fusion Turbo
A variant of Dimension Fusion Turbo centered around the use of Earth monsters. In addition to Bazoo the Souleater, these decks often use some amount of Gigantes and/or The Rock Spirit to banish monsters for later use with Dimension Fusion. A host of Earth monsters can be used in accordance with this inclusion, including a rat engine (two or three Giant Rat, Exiled Force, Injection Fairy Lily, etc), Nimble Momonga, Dark Dust Spirit as a means to clear the opponent’s board, Berserk Gorilla, and Gilasaurus.
Earth DFT is a much more aggressive variant of DFT, combining the consistent pressure of Earth Aggro with the explosiveness of DFT. It also has more room to play defensive cards, allowing it to play a fair aggressive game much better than standard DFT.
Earth DFT is a much more aggressive variant of DFT, combining the consistent pressure of Earth Aggro with the explosiveness of DFT. It also has more room to play defensive cards, allowing it to play a fair aggressive game much better than standard DFT.
Monsters3x Bazoo the Soul-Eater 1x Blindly Loyal Goblin 1x Breaker the Magical Warrior 2x Chiron the Mage 1x Exiled Force 3x Giant Rat 3x Gigantes 1x Injection Fairy Lily 1x Mystic Swordsman LV2 3x Nimble Momonga 1x Sangan Vertical Divider
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Spells3x Book of Moon 2x Creature Swap 1x Delinquent Duo 3x Dimension Fusion 1x Graceful Charity 1x Heavy Storm 1x Lightning Vortex 1x Mystical Space Typhoon 1x Pot of Greed 2x Reinforcement of the Army 1x Snatch Steal Vertical Divider
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Traps1x Mirror Force 1x Ring of Destruction 1x Torrential Tribute |
Fire Dimension Fusion Turbo
Fire DFT makes use of powerful monsters which banish Fire monsters from the graveyard. Spirit of the Flames and Inferno are both special summoned this way, while Infernal Flame Emperor is a powerhouse that both banishes Fire monsters and destroys opposing spells and traps. To facilitate the summoning of Infernal Flame Emperor and fill the graveyard, the deck often uses recruiters like UFO Turtle and Masked Dragon. It may also use Flame Ruler as tribute fodder, or hard to destroy monsters like Firefox and Solar Flare Dragon. Lastly, some Fire DFT decks may exist which use Ultimate Baseball Kid, Little Chimera, and/or Molten Destruction to increase damage output.
Monsters1x Breaker the Magical Warrior 1x Flame Ruler 1x Infernal Flame Emperor 3x Inferno 3x Masked Dragon 1x Sangan 3x Spirit of Flames 3x UFO Turtle 3x Ultimate Baseball Kid 2x Blazing Inpachi Vertical Divider
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Spells3x Book of Moon 2x Creature Swap 1x Delinquent Duo 3x Dimension Fusion 1x Graceful Charity 1x Heavy Storm 1x Mystical Space Typhoon 1x Pot of Greed 1x Snatch Steal Vertical Divider
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Traps3x Compulsory Evacuation Device 1x Mirror Force 1x Ring of Destruction |
Light Dimension Fusion Turbo
Light DFT makes use of Soul of Purity and Light and/or Freed the Brave Wanderer as a means to banish monsters from the graveyard. This means the deck is made of majority light monsters, including DFT all stars Thunder Dragon and D.D. Warrior Lady; Shining Angel, which helps full the graveyard and stall; and Sacred Crane, which draws a card when summoned off Dimension Fusion. The deck can play flip monsters like Magical Merchant and Magician of Faith, which fill the graveyard and provide card advantage. Other potential includes are Blade Knight, Mirage Dragon, The Agent of Creation - Venus (in combination with Mystical Shine Balls), and Airknight Parshath.
Light DFT appears to be particularly equipped to push through opponent’s monsters with their own. Opposing monsters' ATK values are shrunk by Soul, those still too big to handle can be removed by Warrior Lady and Freed, and facedowns can be taken out by Blade Knight. Compared to standard DFT, however, Light DFT is much worse at actually putting light monsters in the graveyard, and often relies on discard traps and spells to do so.
Light DFT appears to be particularly equipped to push through opponent’s monsters with their own. Opposing monsters' ATK values are shrunk by Soul, those still too big to handle can be removed by Warrior Lady and Freed, and facedowns can be taken out by Blade Knight. Compared to standard DFT, however, Light DFT is much worse at actually putting light monsters in the graveyard, and often relies on discard traps and spells to do so.
Monsters1x Blade Knight 1x Breaker the Magical Warrior 1x D.D. Warrior Lady 1x Exiled Force 2x Freed the Brave Wanderer 3x Mirage Dragon 3x Sacred Crane 1x Sangan 3x Shining Angel 3x Soul of Purity and Light 3x Thunder Dragon Vertical Divider
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Spells1x Card Destruction 1x Delinquent Duo 3x Dimension Fusion 1x Graceful Charity 1x Heavy Storm 1x Mystical Space Typhoon 2x Nobleman of Crossout 1x Pot of Greed 2x Reinforcement of the Army 1x Snatch Steal Vertical Divider
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Traps1x Mirror Force 2x Raigeki Break 1x Ring of Destruction |
Machine Dimension Fusion Turbo
A combination of Dimension Fusion Turbo and Machine OTK, Machine DFT centers around Dimension Fusion, Limiter Removal, and machine-type monsters to create high damage outputs and OTK. The most common machine monster associated with this strategy is Dekoichi, the Battlechanted Locomotive. Dekoichi provides defense, card advantage, a sizable body, and if hit by Nobleman of Crossout it becomes three bodies when Dimension Fusion is played. Also often played are Jinzo and X-Head Cannon. Jinzo is a powerful beater that provides trap protection, while X-Head Cannon is the largest normal summonable machine-type in Goat Format. X-Head is sometimes played with Y-Dragon Head and/or Z-Metal Tank. Doing so gives the Machine DFT player access to the associated fusions, which provide answers to problem cards on the board and banish their materials for their summon.
Machine DFT has without a doubt the highest potential damage output out of any DFT deck. Even just three Dekoichi with a single Limiter Removal is more than enough damage to end the game on its own. This often means that Machine DFT is less concerned with removing opposing monsters on their combo turns as other variants may be. However, the deck trades versatility for this power, often opting to play multiple copies of a normal monster over more utility of its own. In addition, both Dimension Fusion and Limiter Removal are often bad draws when the deck is not yet ready for its kill turn.
Machine DFT has without a doubt the highest potential damage output out of any DFT deck. Even just three Dekoichi with a single Limiter Removal is more than enough damage to end the game on its own. This often means that Machine DFT is less concerned with removing opposing monsters on their combo turns as other variants may be. However, the deck trades versatility for this power, often opting to play multiple copies of a normal monster over more utility of its own. In addition, both Dimension Fusion and Limiter Removal are often bad draws when the deck is not yet ready for its kill turn.
Monsters3x Bazoo the Soul-Eater 1x Black Luster Soldier - Envoy of the Beginning 1x Breaker the Magical Warrior 1x Chaos Sorcerer 1x Cyber Jar 3x Dekoichi the Battlechanted Locomotive 3x Mystic Tomato 1x Sangan 3x Thunder Dragon 1x Tribe-Infecting Virus 3x X-Head Cannon Vertical Divider
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Spells3x Dimension Fusion 3x Giant Trunade 1x Graceful Charity 1x Heavy Storm 1x Lightning Vortex 3x Limiter Removal 1x Mystical Space Typhoon 1x Pot of Greed 1x Premature Burial 1x Snatch Steal 1x Swords of Revealing Light Vertical Divider
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Traps1x Ring of Destruction 1x Mirror Force |
Additional Card Options
Compulsory Evacuation Device, Brain Control, and anything else that clears away blockers are all possible inclusions. It is especially important to be able to deal with Thousand Eyes Restrict, which can stop DFT in its tracks until a chaos monster or Lightning Vortex is found.
- Brain Control
- Compulsory Evacuation Device
- Dust Tornado
- Jar of Greed
- Royal Decree
- Sakuretsu Armor
- Skill Drain
- Skull Lair
- Trap Dustshoot
- Widespread Ruin
Articles and Reports
Modern Articles
Modern Reports
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Historic Articles
There is currently no content available for this section.
Historic Reports
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