Vanilla Aggro
Contents 1. Overview a. Deck List 2. Variants a. Water Vanilla Aggro 3. Additional Card Options 4. Articles and Reports a. Modern Articles b. Modern Reports c. Historic Articles d. Historic Reports |
Overview
Vanilla Aggro gets its name from its lineup of monsters, which usually consists of entirely normal-type (vanilla) monsters. Each monster, from Archfiend Soldier, to Lust Dragon, has a high ATK stat (most commonly 1900) and zero drawback, which the deck uses to start a beatdown plan from the word "go".
The deck is based on a unique card advantage system. Heart of the Underdog draws extra cards every time a normal monster is drawn, and Dark Factory of Mass Production is a pseudo Pot of Greed in the later game. Additionally, the higher-than-average ATK stat of Vanilla's monsters allow them to run over opposing blockers, gaining the pilot a "plus one" in card advantage every time. Using these cards and strategies, the deck aims to consistently throw bodies at the player across from it until they're overrun and out of options.
Skill Drain evens the playing field, taking away the effects of all of the opponent's monsters so that the only thing that matters are ATK and DEF stats, which Vanilla usually has the advantage in. Still, Vanilla has issues with any monster that has a higher ATK or DEF than 1900. So, cards like Order to Charge and Smashing Ground are frequently seen as answers.
The deck is based on a unique card advantage system. Heart of the Underdog draws extra cards every time a normal monster is drawn, and Dark Factory of Mass Production is a pseudo Pot of Greed in the later game. Additionally, the higher-than-average ATK stat of Vanilla's monsters allow them to run over opposing blockers, gaining the pilot a "plus one" in card advantage every time. Using these cards and strategies, the deck aims to consistently throw bodies at the player across from it until they're overrun and out of options.
Skill Drain evens the playing field, taking away the effects of all of the opponent's monsters so that the only thing that matters are ATK and DEF stats, which Vanilla usually has the advantage in. Still, Vanilla has issues with any monster that has a higher ATK or DEF than 1900. So, cards like Order to Charge and Smashing Ground are frequently seen as answers.
Deck List
Neo Bug has the best all-round stats of any vanilla that does not have 1900 ATK. It is included to increase threat density and keep the aggression going. Solemn Judgement both keeps threats alive and protects the ever-important Skill Drain from removal.
Monsters3x Archfiend Soldier 3x Gemini Elf 3x Insect Knight 3x Luster Dragon 3x Mad Dog of Darkness 2x Neo Bug Vertical Divider
|
Spells1x Dark Factory of Mass Production 1x Delinquent Duo 1x Graceful Charity 2x Heart of the Underdog 1x Heavy Storm 1x Mystical Space Typhoon 2x Nobleman of Crossout 2x Order to Charge 1x Pot of Greed 1x Snatch Steal Vertical Divider
|
Traps1x Mirror Force 1x Ring of Destruction 2x Sakuretsu Armor 3x Skill Drain 3x Solemn Judgment |
Variants
Water Vanilla Aggro
The game plan of Water Vanilla Aggro centers on two interactions. The first is between Abyss Soldier and Dark Factory of Mass Production, and the second is between A Legendary Ocean and the deck's level five beaters.
With almost every monster in the deck being both a Water and a normal monster, Dark Factory of Mass Production can be used to fuel Abyss Soldier's ability without losing out on card advantage. Any loss in damage potential from playing the slightly weaker Water-based vanilla monsters is mended with Ocean boosting their ATK.
Ocean also reduces the level of every water monster by one star. This means all five-star monsters, like Giga Gagagigo and Terrorking Salmon, can be played without tribute. Their high attack is made greater by ocean, and they fit perfectly in a Skill Drain Shell.
With almost every monster in the deck being both a Water and a normal monster, Dark Factory of Mass Production can be used to fuel Abyss Soldier's ability without losing out on card advantage. Any loss in damage potential from playing the slightly weaker Water-based vanilla monsters is mended with Ocean boosting their ATK.
Ocean also reduces the level of every water monster by one star. This means all five-star monsters, like Giga Gagagigo and Terrorking Salmon, can be played without tribute. Their high attack is made greater by ocean, and they fit perfectly in a Skill Drain Shell.
Monsters2x Abyss Soldier 1x Breaker the Magical Warrior 1x Sinister Serpent 1x 7 Colored Fish 3x Gagagigo 1x Giant Red Seasnake 3x Giga Gagagigo 3x Sea Serpent Warrior of Darkness 2x Terrorking Salmon Vertical Divider
|
Spells3x A Legendary Ocean 3x Dark Factory of Mass Production 1x Delinquent Duo 1x Graceful Charity 1x Heavy Storm 1x Mystical Space Typhoon 1x Nobleman of Crossout 1x Pot of Greed 1x Premature Burial 1x Snatch Steal 1x Terraforming Vertical Divider
|
Traps1x Mirror Force 1x Ring of Destruction 3x Skill Drain 3x Solemn Judgment |
Additional Card Options
Battle Footballer is sometimes played to stall Berserk Gorilla. It is most often seen in versions of the deck which also play Summoned Skull, so that it may act as tribute fodder for the Spy and Gorilla killer.
Non-Spellcasting Area stop Book of Moon, Snatch Steal, and floodgates like Level Limit - Area B from ruining the day. It's often difficult to find room for it, though.
Two-Man Cell Battle and Soul Resurrection both make swarming the field with threats a little easier. Like Non-Spellcasting Area, though, they are susceptible to removal, and their effects are not usually seen as better than anything else already played.
In Water Vanilla Aggro, Magic Reflector has potential as a protection for the many continuous spell cards played, including A Legendary Ocean, Heart of the Underdog, and Non-Spellcasting Area.
Non-Spellcasting Area stop Book of Moon, Snatch Steal, and floodgates like Level Limit - Area B from ruining the day. It's often difficult to find room for it, though.
Two-Man Cell Battle and Soul Resurrection both make swarming the field with threats a little easier. Like Non-Spellcasting Area, though, they are susceptible to removal, and their effects are not usually seen as better than anything else already played.
In Water Vanilla Aggro, Magic Reflector has potential as a protection for the many continuous spell cards played, including A Legendary Ocean, Heart of the Underdog, and Non-Spellcasting Area.
- Battle Footballer
- Dark Blade
- Mechanicalchaser
- Summoned Skull
- Magic Reflector
- Non-Spellcasting Area
- Two-Man Cell Battle
- Soul Resurrection
Articles and Reports
Modern Articles
Modern Reports
There is currently no content available for this section.
Historic Articles
There is currently no content available for this section.
Historic Reports
There is currently no content available for this section.