GoatFormat.com
  • Home
  • New to Goats?
    • What is Goat Format?
    • Why Play Goat Format?
    • How Do I Play Goat Format?
  • How to Play
    • Card Pool & Banlist
    • Rules & Policies >
      • Ruling Notices
      • Basic Mechanics
      • Individual Card Rulings >
        • Rulings (A-C)
        • Rulings (D-E)
        • Rulings (F-H)
        • Rulings (I-K)
        • Rulings (L-O)
        • Rulings (P-R)
        • Rulings (S-T)
        • Rulings (U-Z)
    • Play Online
  • Strategy
    • Beginner Strategy
    • Advanced Strategy
    • Card of the Week
    • Talking Goats
    • Duel Reviews
  • Decks
    • Tier List
    • Decks
  • Tournaments
    • Metagame Archive
    • Event Calendar
    • Tournament Coverage >
      • World Championships >
        • 2022
        • 2021
        • 2020
      • Goat Format Championships
      • Goat Grand Prix
      • Shonen Jump Championship Freeroll
      • Historic Premier Events >
        • SJC Indianapolis
        • SJC Seattle
        • US Nationals
        • SJC Charlotte
        • SJC New Jersey
  • Store & Support
    • Store
  • Privacy Policy

Individual Rulings (F-K)

11/16/2018

0 Comments

 
​These rulings have been lifted from Upper Deck Entertainment documents from 2005 and therefore reflect the rulings from the Goat Format time period. They are listed in alphabetical order, but you can use Ctrl+F to quickly find the card that you want.

FAIRY'S HAND MIRROR

Netrep Q&As:
  • Q: Can “Fairy’s Hand Mirror” be chained to cards that target monsters in the Graveyard such as “Monster Reborn”?
  • A: "Fairy's Hand Mirror" only works against Spell cards that target a monster card that exists on the field. Curtis Schultz, 01/25/2004
  • Q: Does “Fairy's Hand Mirror” deflect both targeting aspects of “Riryoku”, or only one of them?
  • A: You could not activate the effect of "Fairy's Hand Mirror" in response to "Riryoku" because the effect of the "Riryoku" targets more then 1 specific monster. Curtis Schultz, 01/15/2004

FAIRY BOX

Individual Card FAQs:
  • If you have two copies of "Fairy Box" active on the field you may flip a coin twice, but only need to call 1 correctly to reduce the attacking monster’s ATK to 0.
  • The current ATK is reduced to 0, including all Equip Spell Cards. Trap Cards and Quick-Play Spell Cards cannot further increase the monster’s ATK this battle. A monster effect such as "Injection Fairy Lily" can increase its own ATK after "Fairy Box" is successful.
  • Paying 500 Life Points is optional, if you choose not to pay "Fairy Box" is destroyed.
  • The effect of "Fairy Box" does not target, so "Lord of D." will not prevent "Fairy Box" from reducing the ATK of an attacking Dragon-Type monster to 0.

Netrep Q&As:
  • Q: Player B: Declares an attack with his/her monster to your “Airknight Parshath”. Player A: Activates “Fairy Box” and calls the coin toss correctly reducing the attacking monster’s ATK to 0. Is the damage to Player B considered Battle Damage and is “Airknight Parshath’s” effect activated?
  • A: The attack would result in your opponent taking Battle Damage from a battle involved with your “Airknight Parshath.” You will draw a card from your deck after calculating the damage. “Airknight Parshath” does not have to be the one to initiate the attack. (It just tends to happen that way.) Curtis Schultz, 12/20/2003

FAIRY GUARDIAN

Individual Card FAQs:
  • Spell Cards that are eligible for this card’s effect include: Set Spell Cards, Equip Spell Cards, or Continuous Spell Cards destroyed by your opponent’s card effects and Spell Cards negated and destroyed by an opponent’s "Magic Jammer", "Solemn Judgment", "Horus the Black Flame Dragon LV8", etc. It also includes Spell Cards discarded from your hand by your opponent’s card effect, like "Delinquent Duo" or "Confiscation" and Spell Cards sent from your Deck to Graveyard by your opponent’s "Needle Worm", "Don Zaloog", "Vampire Lord", etc.
  • If you activate "Painful Choice" and a Spell Card is included in the 4 cards that are sent to the Graveyard, it cannot be targeted with the effect of "Fairy Guardian" since it was YOUR "Painful Choice" that sent the card to the Graveyard, even though your opponent decided which card you kept.

FAIRY METEOR CRUSH

Individual Card FAQs:
  • You cannot double the effect of "Fairy Meteor Crush" by equipping two copies to the same monster.
  • If you equip your "Fairy Meteor Crush" to an opponent’s monster, and it attacks a Defense Position monster on your side of the field with ATK greater than your monster’s DEF, the opponent will take the difference as Battle Damage. This is because "your opponent" is the opponent of the player who controls "Fairy Meteor Crush" not necessarily the opponent of the player who controls the monster.
  • "Kuriboh" or "Waboku" can be used to prevent the damage caused by "Fairy Meteor Crush" because it is Battle Damage.

FAIRY OF THE SPRING

Individual Card FAQs:
  • You can Set the Equip Spell Card the same turn you play "Fairy of the Spring".
  • When you add an Equip Spell Card to your hand with "Fairy of the Spring", and the same turn it is returned to the Deck with "Fiber Jar", and you draw it, you can activate it that same turn.

FAKE TRAP

Netrep Q&As:
  • Q: Does “Fake Trap” protect all face-down cards or only Trap Cards or does “Fake Trap” protect only face-up Trap Cards?
  • A: The text of "Fake Trap" is fairly self-explanatory, but I'll answer your question anyway. Here is the text of "Fake Trap," first of all: ‘When your opponent uses a Magic, Trap or Effect Monster Card to destroy your Trap Card(s) this card can be destroyed as a substitute for your trap card(s).’ "Fake Trap" is used to protect your Trap Cards. Not Spell Cards, but Trap Cards only. You would be able to save "Ring of Destruction" by activating "Fake Trap." However, "Mystical Space Typhoon" would be destroyed by Heavy Storm, because it is not a Trap Card. One more thing: When you use "Fake Trap's” effect, you must show your face-down Trap Card(s) to your opponent to verify that they are actually Trap Cards. Steve Okegawa, 01/09/04

FALLING DOWN

Individual Card FAQs:
  • If there are no Archfiends on your side of the field, "Falling Down" is destroyed immediately, even in the middle of a chain.
  • The Archfiend you need for "Falling Down" doesn't have to be a monster. Cards like "Axe of Despair", or an Archfiend monster equipped to your "Relinquished", will prevent "Falling Down" from being destroyed.
  • You can activate "Falling Down" when there are no Archfiends on your side of the field, but it is destroyed immediately before it is equipped to a monster.
  • You cannot use "Barrel Behind the Door" against the damage from "Falling Down" because you cannot use "Barrel Behind the Door" against a Continuous or Equip Spell Card.

Netrep Q&As:
  • Q: Must you have an “Archfiend” monster on the field to activate Falling Down?
  • A: If you control no face-up Archfiends on your side of the field, "Falling Down" will be destroyed by its own effect. Curtis Schultz, 12 /19 /2003
  • Q: When “Falling Down” is destroyed, does the monster return to its previous controller? Would the 800 point damage also be finished?
  • A: Control of the monster would revert to the previous controller. The Damage would also stop at that time. Curtis Schultz, 01/06/2004
  • Q: Can “Life Absorbing Machine” be used to gain back Life Points lost by the effect of “Falling Down”?
  • A: Falling Down’s Effect is considered Damage. ”Life Absorbing Machine” cannot be used with this card's effect. Curtis Schultz, 01/6/2004

FATAL ABACUS

Individual Card FAQs:
  • For the effect of "Fatal Abacus" to trigger, a Monster Card that is being treated as a monster must be sent from the field to the Graveyard. This means that a Monster Card equipped to "Relinquished" or "Sword Hunter" that is sent to the Graveyard will not trigger this effect. Also, a Spell or Trap Card that is destroyed while being treated as a monster by the effect of "Magical Hats" will not trigger this effect.
  • Monster Tokens do not trigger this card’s effect because they are not sent to the Graveyard.
  • Monsters that are removed from play and monsters that are destroyed while "Banisher of the Light" is on the field do not trigger this card’s effect. This is because they never go to the Graveyard.
  • "Sent from the field to the Graveyard" includes cards that are destroyed, Tributed, or sent straight from the field to the Graveyard.
  • If multiple "Fatal Abacus" cards are active on the field, a player will take 500 points of damage for each when one of their monsters is sent from the field to the Graveyard. So if 2 are active, a player will take 1000 points of damage and if 4 are on the field (you have 3 active and your opponent has 1 active) a player will take 2000 points of damage.
  • It is the owner of the Monster Card that takes the damage, so if you control your opponent’s monster through the effect of "Change of Heart" and Tribute it, your opponent takes the 500 points of damage.

FEAR FROM THE DARK

Individual Card FAQs:
  • "Fear from the Dark" can be Normal Summoned.
  • Only the owner of "Fear from the Dark" can use its effect, because it has to be sent from your hand to your Graveyard.
  • When you discard "Fear from the Dark" with "Painful Choice", "Fear from the Dark"'s effect does not activate because it was your own card effect that caused it.
  • If "Fear from the Dark" is sent to the Graveyard during a card effect's resolution, or during a chain, activate "Fear from the Dark"'s effect after the current effect or chain has resolved.
  • If "Fear from the Dark" is sent to the Graveyard by "Last Turn"'s effect, "Fear from the Dark" is Special Summoned to the field before the attack of "Last Turn" happens.

FIBER JAR

Individual Card FAQs:
  • When this card’s effect is activated all cards on the field, in hand, and in the Graveyards are returned to their owner’s Deck. Fusion Monster Cards in any of these places are returned to the Fusion Deck. Cards removed from play remain removed from play.
  • When the effect of "Fiber Jar" is activated, "Fiber Jar" itself is united with the Deck, even if it has been attacked and destroyed as a result of battle.
  • If the effect of "Fiber Jar" activates during the Battle Phase, it does not end the Battle Phase, although the turn player will have no monsters after the effect resolves.
  • If your opponent’s "Parasite Paracide" is face-up in your Deck when the effect of "Fiber Jar" is activated, it will remain there. The opponent should cut your Deck with his / her eyes closed after you shuffle to ensure fairness.
  • If "Twin-Headed Behemoth" is returned to the Deck by the effect of "Fiber Jar" and its effect has already been used once this Duel, that condition is not reset. If you again draw and Summon your "Twin-Headed Behemoth" you may not activate its effect again.

Netrep Q&As:
  • Q: Player A: Activates “Raigeki”. Player B: Chains with “Ceasefire”. Player A: Chains with “Acid Trap Hole” and targets their face-down “Fiber Jar”. Will the effect of “Fiber Jar” be added to the current chain or will it start a new chain?
  • A: "Fiber Jar's" effect would begin a new chain once the current one has resolved completely. Curtis Schultz, 02/15/2004
  • Q: If a Special Summon monster (“Dark Necrofear,” “Gate Guardian,” etc) is successfully Special Summoned, and then during the course of the duel “Fiber Jar's” effect is activated, can that Special Summon monster be Normal Summoned if it is drawn afterward?
  • A: Nope. It being returned to your hand or deck means that you will have to Special Summon it again from your hand according to its effect. It cannot simply be Normal Summoned. Curtis Schultz, 12/20/2003
  • Q: If “Fiber Jar” is activated when there are “Scapegoat” Tokens on the field, are the tokens removed from the field?
  • A: Tokens are treated as monsters and would be removed from the field by the effect of "Fiber Jar". However, because they are Tokens, they are not sent to the Graveyard, but rather removed from play. bishop, 02/02/04
  • Q: When attacked by “Lesser Fiend,” does “Fiber Jar” get removed from play?
  • A: When “Lesser Fiend” destroys a Flip Effect Monster in battle, the monster is removed from play when it is sent to the Graveyard. If “Lesser Fiend” is no longer on the field at the time the monster is sent to the Graveyard, then “Lesser Fiend’s” effect is not applied and the destroyed monster is sent to the Graveyard as normal. For example, when “Lesser Fiend” attacks a facedown “Fiber Jar,” the effect of “Fiber Jar” resolves first and “Lesser Fiend” is no longer on the field, so “Lesser Fiend” effect disappears. Steve Okegawa, 12/09/2003
  • Q: Does “Necrovalley” negate the effect of “Fiber Jar?”
  • A: The effect of “Fiber Jar” is negated if “Necrovalley” is active on the field. Curtis Schultz, 12/20/2003

FIEND SKULL DRAGON

Individual Card FAQs:
  • You cannot use substitute Fusion Material Monsters such as "Beastking of the Swamps" to Fusion Summon this card. You can use the effects of "Metamorphosis", "Magical Scientist", and "Summoner of Illusions" to Special Summon this card.
  • If your opponent Flip Summons a monster with a Flip Effect, and chains a card like "Offerings to the Doomed" to destroy "Fiend Skull Dragon", the Flip Effect will not be negated since "Fiend Skull Dragon" is no longer on the field when the Flip Effect resolves, and it will only negate Flip Effect "as long as this card remains face-up on the field".
  • The opponent may activate a Trap Card that targets "Fiend Skull Dragon", but its effect will be negated and the Trap Card destroyed.
  • Cards such as "Torrential Tribute", "Bottomless Trap Hole", "Mirror Force", and "Last Turn" will all apply their effects to "Fiend Skull Dragon" because these cards do not target.
  • You can activate "Call of the Haunted" to Special Summon "Fiend Skull Dragon". After it resolves, "Call of the Haunted" will be destroyed and "Fiend Skull Dragon" will remain on the field. Remember that "Fiend Skull Dragon" must have been properly Fusion Summoned previously in order to Special Summon it from the Graveyard.
  • You can chain "Call of the Haunted" to the activation of a Flip Effect to Special Summon "Fiend Skull Dragon", and the Flip Effect will be negated.

Netrep Q&As:
  • Q: If “Fiend Skull Dragon” is Special Summoned by the effect of “Archfiend’s Roar”, will it immediately negate the effect of “Archfiend’s Roar” allowing it to be tributed or remain on the field at the End Phase?
  • A: "Fiend Skull Dragon" will have no affect on the "Archfiend's Roar." The "Fiend Skull Dragon" Special Summoned by the effect of "Archfiend's Roar" would be destroyed by it during the End Phase. Curtis Schultz, 01/25/2004

FIEND'S HAND MIRROR

Individual Card FAQs:
  • Since "Mystical Space Typhoon" cannot destroy itself, when you chain "Fiend's Hand Mirror" to your opponent's "Mystical Space Typhoon", you cannot re-direct the "Mystical Space Typhoon" to target itself. But you can re-direct it to target and destroy "Fiend's Hand Mirror".
  • When your opponent activates "Mystical Space Typhoon" to destroy his/her "Mirage of Nightmare", you can chain "Fiend's Hand Mirror" and have "Mystical Space Typhoon" destroy "Fiend's Hand Mirror" instead.

FINAL ATTACK ORDERS

Individual Card FAQs:
  • While "Final Attack Orders" is active, if you attack a face-down Defense Position monster, the monster is changed to Attack Position, then damage calculation is applied with the monster in Attack Position.
  • While "Final Attack Orders" is active, you can change monsters like "Guardian Sphinx" to face-down Defense Position, and while they are face-down, "Final Attack Orders" has no effect on them.
  • While "Final Attack Orders" is active, you can change the Battle Positions of monsters with "Curse of Fiend" or "Little-Winguard", but the Battle Positions are immediately changed back to Attack Position by "Final Attack Orders".
  • While "Final Attack Orders" is active, effects of "Goblin Attack Force", "Giant Orc", and "Dark Zebra" are resolved, but they are immediately changed back to Attack Position.
  • While "Final Attack Orders" and "Light of Intervention" are active, you can Special Summon a monster in face-up Defense Position, but it is immediately changed to Attack Position.
  • The effect of "Final Attack Orders" cannot be chained to.

Netrep Q&As:
  • Q: Opponent attacks “Crass Clown” while it is face-down on the field with a monster that has an ATK of 1400 or higher and “Final Attack Orders” is active on the field. After flipping “Crass Clown” face-up, does it turn into Attack Position triggering its effect before being destroyed by the attack?
  • A: Yes it would get its effect, but the effect will activate during the "Resolve Monster Effects" portion of the Damage Step, which is after damage calculation. Curtis Schultz, 01/25/2004
  • Q: Can the position of “Crass Clown” be manually changed to Defense Position while “Final Attack Orders” is active on the field, changing back to Attack Position by the effect of “Final Attack Orders”, and thus activating the effect of “Crass Clown”?
  • A: You cannot perform a manual change of position if the face-up monster is in Attack Position. You can still use card effects to change the face-up monster's position. Curtis Schultz, 01/25/2004
  • Q: Are Face Down Monsters that are attacked while “Final Attack Orders” is active forced into Attack position?
  • A: Any face-up monster or monster turned face-up by an attack or a card effect will have its battle position changed to attack position due to “Final Attack Order's” effect. This includes a monster flipped face-up during the Damage Step. So while a monster like “Goblin Attack Force”, “Giant Orc”, and “Spear Dragon” have effects that switch them to Defense Position after having attacked, the “Final Attack Orders” will then switch them to attack position after their effect resolves. Curtis Schultz, 12/31/03
  • Q: With “Final Attack Orders” active, if a face-down monster is attacked, when exactly is it switched into Attack Position in regards to Damage Calculation?
  • A: The monster would be turned to Attack Position when flipped face-up BEFORE Damage Calculation. Calculation would then take into account that the monster is in Attack Position rather than Defense Position. bishop, 02/08/04

FINAL COUNTDOWN

Individual Card FAQs:
  • You count turns for "Final Countdown" like this: Turn 1 is the turn you activate it, Turn 2 is your opponent's turn, Turn 3 is your turn after you activated "Final Countdown", etc.
  • "Final Countdown" is immediately sent to the Graveyard when it resolves.
  • You can activate "Pyro Clock of Destiny" to advance the turn count by 1 for "Final Countdown". "Final Countdown" does not have to be on the field when you use "Pyro Clock of Destiny".
  • You win when the 20th turn ends, before the Draw Phase of the 21st turn.
  • When your opponent chains "Imperial Order" to your "Final Countdown", the effect of "Final Countdown" is negated and you cannot start counting turns. But if "Final Countdown" is activated and resolves, and later "Imperial Order" is activated, it will have no effect on "Final Countdown" because "Final Countdown" will be in the Graveyard.
  • When you activate "Final Countdown", and your opponent activates "Final Countdown" during his next turn, and then uses "Pyro Clock of Destiny" to advance his "Final Countdown" by 1, both "Final Countdowns" win at the same time and the Duel is a DRAW.

Netrep Q&As:
  • Q: How are turns counted for “Final Countdown”?
  • A: The turn in which you activate “Final Countdown” is considered the first turn. Your opponent's turns are counted as well. Once your next turn happens, that turn is considered the third turn, because your opponent's turn was the second turn. Is that basically what you wanted to know? Steve Okegawa, 12/13/2003
  • Q: When exactly is the win declared for “Final Countdown”?
  • A: You win after the End Phase of the 20th turn. This is because 20 turns must have passed, as the card states. Steve Okegawa, 12/13/2003
  • Q: Does “Final Countdown” stay on the field for the duration of its effect?
  • A: No it does not. bishop, 12/21/2003
  • Q: If I've already activated “Final Countdown” and my opponent plays continuous spell negating cards (“Imperial Order”/ “Spell Canceller”) will this actually stop the countdown, or is it too late to stop the countdown?
  • A: When your opponent activates “Imperial Order” as a chain to your “Final Countdown,” the effect of “Final Countdown” is negated and you do not count turns. But when “Imperial Order” is activated after “Final Countdown” is activated, it is not negated because it is a Normal Spell Card and the count continues. bishop, 12/20/2003
  • Q: Would activating a second “Final Countdown” stop the countdown of the first one or would two separate counts be kept?
  • A: Two separate counts would be kept. Curtis Schultz, 01/20/2004
  • Q: Is the “Pay 2000 Life Points.” a cost of activating the effect?
  • A: It is a cost of activation. Curtis Schultz, 01/31/2004
  • Q: If “Imperial Order” is active on the field during the 20th turn of “Final Countdown”, will the effect of winning the Duel be negated? Does “Final Countdown” stay on the field for the 20 turns?
  • A: "Imperial Order" would not be able to stop it at that time. "Final Countdown" does not remain on the field, so "Imperial Order" could not negate it if the "Final Countdown" is not face-up on the field. Curtis Schultz, 01/31/2004
  • Q: If I play” Final Countdown” and it is turn 20 when my opponent activated “Last Turn,” which effect happens first, “Last Turn” or “Final Countdown?”
  • A: “Last Turn” will make the decision as to the winner during the End Phase prior to making it to the Draw Phase of the 21st turn. bishop, 12/22/2003
  • Q: Since “Final Countdown” counts both my turns and my opponent's turns, would the turn count go up by 2 if I used “Pyro Clock of Destiny” since it went past one of my opponent's turns to my next turn?
  • A: Each players turn is counted separately: "1st) the turn you activated “Final Countdown” 2nd) next your opponent's turn 3) next your turn." “Pyro Clock of Destiny” will advance the turn count by one. If the count was at 1, it will become 2. Curtis Schultz, 12/23/2003
  • Q: Can you only activate “Pyro Clock of Destiny” when you activate “Final Countdown?” Or can you use the “Pyro Clock of Destiny” 5 turns in, after “Final Countdown” has been activated, but its effect is still counting down?
  • A: After “Final Countdown” has resolved you can advance its turn count by playing “Pyro Clock of Destiny.” You do not have to do it in a chain or even in the same turn you activated it. This is similar to advancing the turn count for “Lightforce Sword.” Curtis Schultz, 12/22/20

FINAL DESTINY

Individual Card FAQs:
  • Discarding 5 cards from your hand is a cost. You cannot activate this card if you have less than 5 cards in your hand.

FIRE PRINCESS

Individual Card FAQs:
  • If you have 1 "Fire Princess" and 2 "Solemn Wishes" on the field, "Fire Princess"’s effect deals 1000 damage to your opponent when you draw. If you have 1 "Fire Princess" and 2 "Marie the Fallen One" in your Graveyard, "Fire Princess"’s effect deals 1000 damage to your opponent during your Standby Phase.
  • If you have 2 "Fire Princesses" and 1 "Solemn Wishes" on the field, your opponent takes 1000 damage when you draw a card (and takes 2000 damage if you had 2 "Solemn Wishes" on the field instead of 1).
  • If "Mysterious Puppeteer" is on the field when you Summon "Fire Princess", "Fire Princess"’s effect will deal 500 damage to your opponent because of "Mysterious Puppeteer"’s effect.
  • If you have "Soul Absorption" and "Fire Princess" face-up on the field when your opponent removes 3 monsters from his Graveyard to Summon "Dark Necrofear" you will gain 1500 Life Points and "Fire Princess"’s effect will deal 500 Damage to your opponent.
  • If you have a face-up "Fire Princess" and a Set "Poison of the Old Man" when your opponent activates "Dark Hole" you may chain "Poison of the Old Man" to increase your Life Points and the effect of "Fire Princess" will deal 500 damage to your opponent even though she is then destroyed by "Dark Hole", because the effect of "Fire Princess" is a Continuous Effect.

Netrep Q&As:
  • Q: If I use “Fire Princess” with “Gift of the Mystical Elf”, how much damage does “Fire Princess” do? Is it the same with these cards (“Numinous Healer”, “Life Absorbing Machine”, “Emergency Provisions”, and “The Spell Absorbing Life”)?
  • A: Each of the queried cards, individually, increases Life Points in ‘one shot,’ so in each case presented, “Fire Princess” will only do 500 damage. bishop, 01/19/04

FIRE SORCERER

Individual Card FAQs:
  • If you have fewer than 2 cards in your hand when this card is flipped face-up its Flip Effect is not activated.
  • Removing 2 cards from your hand is part of the resolution of this card’s Flip Effect, not part of the cost. So if its Flip Summon is negated by "Solemn Judgment" you do not remove any cards from your hand.

FIREBIRD

Individual Card FAQs:
  • The effect of “Firebird” is a Trigger Effect that activates when 1 or more Winged Beast-Type monster(s) on the controller’s side of the field are destroyed. If the monsters were destroyed as a result of battle, the timing of this effect is at the end of the Damage Step, when the monsters are sent to the Graveyard.
  • You can chain to the activation of “Firebird”’s effect, including with “Divine Wrath”.
  • If 2 or more Winged Beast-Type monsters on the controller’s side of the field are destroyed at the same time, the ATK of “Firebird” only increases by 500 points.
  • Winged Beast-Type tokens on the controller’s side of the field are included and will increase the ATK of “Firebird” when destroyed.
  • Monsters on the controller’s side of the field that are changed to Winged Beast-Type by “DNA Surgery” are included and will increase the ATK of “Firebird” when destroyed.
  • When face-down Winged Beast-Type monsters are destroyed (by a card effect), the ATK of “Firebird” does not increase.
  • The ATK increase from the effect of “Firebird” remains as long as “Firebird” remains face-up on the field.

FISSURE

Individual Card FAQs:
  • You can activate "Fissure" even if your opponent only has 1 monster on the field.
  • If there are two or more monsters with equal ATK on your opponent’s side of the field, you (the player who activated "Fissure") select which monster will be destroyed.

FLINT

Individual Card FAQs:
  • The effect of "Flint" that equips it to a new monster is an effect that targets. This effect also can be chained to.

FLYING KAMAKIRI #1

Individual Card FAQs:
  • If you attack with your "Flying Kamakiri #1" and it is destroyed as a result of battle, you may attack with the monster Special Summoned by "Flying Kamakiri #1" before entering Main Phase 2.
  • If your opponent controls your "Flying Kamakiri #1" and it is destroyed as a result of battle, you get the effect of "Flying Kamakiri #1" NOT your opponent.
  • Since the Special Summoning occurs during the Damage Step, "Torrential Tribute", etc. cannot be used.

FORCED CEASEFIRE

Individual Card FAQs:
  • You can activate the effect of a Continuous Trap Card that is already face-up on the field during the turn that “Forced Ceasefire” is active.
  • This effect applies to both players.

FORCED REQUISITION

Netrep Rulings:
  • There is a difference between activating “Forced Requisition” (flipping it face-up on the field) and triggering its effect once activated. “Forced Requisition” is similar to “Appropriate” in that you first must activate the card (flip it face-up) when certain conditions are achieved, but activating it does not itself trigger any additional effects. Once “Forced Requisition” is active (face-up on the field), then after that point the effect of “Forced Requisition” may be triggered. “Forced Requisition” may only be activated (flipped face-up) immediately after discarding from your hand.
  • You can activate (flip face-up) “Forced Requisition” in response to your own “Graceful Charity” because discarding is the last action you performed with “Graceful Charity's” effect. You can activate (flip face-up) “Forced Requisition” when you discard during your End Phase to lower your hand size to 6.
  • You cannot activate (flip face-up) “Forced Requisition” in response to “Morphing Jar” or “Card Destruction” because you draw cards after discarding. You cannot activate (flip face-up) “Forced Requisition” when you discard a card as a cost, such as for “Magic Jammer,” “Type Zero Magic Crusher,” or “Thunder Dragon.” You cannot activate (flip face-up) “Forced Requisition” during the Damage Step when you discard “Kuriboh,” discard for “Spirit Ryu,” or must discard for “White Magical Hat,” etc. If you discard your hand by the effect of “Hino-Kagu-Tsuchi” before drawing in the Draw Phase, you cannot activate “Forced Requisiton” because you cannot activate any card before drawing in your Draw Phase.
  • Once “Forced Requisition” is active (face-up) on your side of the field, if you discard one or more cards from your hand due to an effect, your opponent has to discard the same amount of cards as you did. Once “Forced Requisition” is active on your side of the field, its effect is triggered by “Robbin' Goblin,” “Confiscation,” “Final Destiny,” “Delinquent Duo,” “Magic Jammer,” “Tribute to the Doomed,” “Graceful Charity,” “Hiro's Shadow Scout,” “White Magical Hat,” “Kuriboh,” “Thunder Dragon,” “Type Zero Magic Crusher,” etc. Note that costs WILL trigger the effect of “Forced Requisition” once it is active, even though they cannot be used to activate (flip face-up) the card. Once “Forced Requisition” is active on your side of the field, only count cards discarded after its activation, and do not count the card that was discarded that allowed you to trigger the activation. Your opponent selects which cards they discard. When there are multiple “Forced Requisitions” active on the field, their effects are cumulative.
  • Once “Forced Requisition” is active on your side of the field, its effect is not triggered by “Chain Destruction” because “Chain Destruction” destroys a card.
  • If your opponent discards “Minar” or “Sinister Serpent” because of your “Forced Requisition's” effect, the effects of those cards are applied. But if your opponent discards “Thunder Dragon” because of your “Forced Requisition's” effect, the effect of “Thunder Dragon” is not activated because you must discard “Thunder Dragon” for the specific purpose of activating its effect.
  • ”Forced Requisition's” effect is not applied when a card in your hand is removed from play (such as with “Lightforce Sword”).

FORMATION UNION

Individual Card FAQs:
  • The monster you equip the Union Monster to must be "appropriate", meaning the monster name written in the text of the Union Monster.
  • The Union Monster is considered to be equipped 'by its effect' so any bonuses the Union Monster grants are granted if equipped with "Formation Union".
  • A Union Monster that is "detached" during the Battle Phase using "Formation Union" can attack during that Battle Phase.
  • If the player who would control the Union Monster already has 5 monsters on the field, you cannot activate "Formation Union" and choose the second effect.

FOX FIRE

Individual Card FAQs:
  • In order to activate its effect, "Fox Fire" must be face-up when the attack that destroyed it was declared (like "Atomic Firefly"). If a face-down "Fox Fire" is attacked, its effect is not applied even though it is face-up when destroyed.
  • While "Skill Drain" is active, you can Tribute "Fox Fire" for a Tribute Summon.
  • If the opponent controls your face-up "Fox Fire", and it is destroyed as a result of battle, it will be Special Summoned to your (the owner’s) side of the field during the End Phase.

FREED THE BRAVE WANDERER

Individual Card FAQs:
  • You can only activate "Freed the Brave Wanderer"'s effect during your Main Phase 1 or 2.
  • "Freed the Brave Wanderer"'s effect targets 1 monster.
  • If your opponent chains "Rush Recklessly" to "Freed the Brave Wanderer"'s effect to increase "Freed the Brave Wanderer"'s ATK by 700 points, and the ATK of the target monster is now lower than "Freed the Brave Wanderer"'s ATK when its effect resolves, the target monster is not destroyed.
  • If your opponent chains "Ring of Destruction" to "Freed the Brave Wanderer"'s effect and destroys it, "Freed the Brave Wanderer"'s effect still resolves.
  • If you activate and resolve "Freed the Brave Wanderer"'s effect, then remove him from play and return him from play, or flip him face-down then face-up again, you can use his effect again that turn.

FREED THE MATCHLESS GENERAL

Individual Card FAQs:
  • This card’s effect that negates Spell Cards that target it is not optional.
  • You can Special Summon this card from the Graveyard with "Monster Reborn" because its effect that negates Spell Cards is not active while it is in the Graveyard.
  • You can activate "Premature Burial" to Special Summon this card from the Graveyard, and then this card’s effect will negate and destroy "Premature Burial". "Freed the Matchless General" will not be destroyed since the effect of "Premature Burial" was negated by his effect.
  • If this card is targeted by the effect of a Spell Card while face-down, the Spell Card’s effect resolves.
  • If your opponent activates "Change of Heart" and gains control of this card while it is face-down, and it is then flipped face-up, they retain control of it until the end of the turn. This is because the effect of "Freed the Matchless General" must be applied when the Spell Card is activated.
  • A Spell Card that targets this card may be activated, but it will be negated and destroyed.
  • The effect of this card will not negate "Creature Swap", "Fissure", "Smashing Ground", "Dark Hole", "Raigeki", or similar Spell Cards that do not target.
  • If you try to equip "Fusion Sword Murasame Blade" to this monster, it will be negated and destroyed.
  • The effect of this card that allows you to forfeit your draw to place a Warrior-Type monster from your Deck into your hand is optional. You do not have to activate it if you don’t want to. If you attempt to activate this effect and find that you do not have any Warrior-Type monsters in your Deck, you do not get your normal draw back. You have already forfeited it.
  • You can only forfeit your normal draw. If you activate "Jar of Greed" during the Draw Phase, you cannot replace that draw with the effect of "Freed the Matchless General".
  • If you have two copies of this card on the field, you can still only add 1 Warrior-Type monster to your hand by forfeiting your normal draw.
  • The activation of this card’s effect that adds a Warrior-Type monster to your hand can be chained to.

Netrep Q&As:
  • Q: How does “Freed the Matchless General” resolve in regards to “Butterfly Dagger – Elma’ and “Blast with Chain”?
  • A: “Freed the Matchless General’s” effect is like a built-in “Riryoku Field”. If the “Butterfly Dagger – Elma” specficially designates “Freed the Matchless General” it will be negated and destroyed by “Freed the Matchless General's” effect. It would not return to the owner's hand. “Blast with Chain” is considered a Trap Card when it chooses its target, so it can be equipped to “Freed the Matchless General.” He will not negate or destroy “Blast with Chain” when its resolves. Curtis Schultz, 12/22/2003
  • Q: Can “Freed the Matchless General” be revived by “Monster Reborn” and “Premature Burial?”
  • A: You can use “Monster Reborn” and “Premature Burial” on “Freed the Matchless General.” In the case of “Premature Burial,” “Freed the Matchless General” would then negate “Premature Burial” and destroy it, but “Freed the Matchless General” would remain on the field. bishop, 12/18/2003
  • Q: If a Draw Phase is skipped, can you still search for a Warrior Type using “Freed the Matchless General’s” effect?
  • A: No Draw Phase means “Freed the Matchless General” cannot use the ‘Warrior-Type search effect.’ Curtis Schultz, 01/20/2004

FREEZING BEAST

Individual Card FAQs:
  • You may use the effect of "Freezing Beast" to destroy a Spell or Trap Card on your side of the field.

FRONTLINE BASE

Individual Card FAQs:
  • If you have multiple "Frontline Bases", you can Special Summon 1 Union Monster for each.

FROZEN SOUL

Individual Card FAQs:
  • While "Frozen Soul" is in effect, you cannot activate "Last Turn" in the same turn because "Last Turn" includes conducting a Battle Phase.
  • When you activate "Frozen Soul", and effects are chained that result in the Life Point difference being less than 2000, "Frozen Soul"'s effect still resolves.
  • When you activate "Frozen Soul", and your opponent skips his next Battle Phase somehow, his Battle Phase of the next turn is skipped with "Frozen Soul".

FULFILLMENT OF THE CONTRACT

Individual Card FAQs:
  • You cannot use “Fulfillment of the Contract” to Special Summon a Ritual Monster that was discarded from the hand, or otherwise not properly Summoned.
  • You can chain to the first part of this card’s effect. However, the last part (that destroys the monster) does not start a chain.

FUSHIOH RICHIE

Individual Card FAQs:
  • "Fushioh Richie" cannot negate cards like "Bottomless Trap Hole", or "Kisetai", because they do not target.
  • When your opponent uses "Double Snare" on "Fushioh Richie", "Double Snare" is negated and destroyed.
  • You can use "Premature Burial" or "Call of the Haunted" to Special Summon "Fushioh Richie" from your Graveyard, as long as "Fushioh Richie" was Special Summoned using the proper method ("Great Dezard") previously.
  • When "Fushioh Richie" is flipped face-up, you can Special Summon a high-level Zombie from your Graveyard (like "Vampire Lord" or "Ryu Kokki").
  • "Fusioh Richie"’s effect is activated if attacked and flipped face-up by the attack, or if Flip Summoned, or if flipped face-up by a card effect.

FUSILIER DRAGON, THE DUAL-MODE BEAST

Individual Card FAQs:
  • If you Set "Fusilier Dragon, the Dual-Mode Beast", even without Tribute, you do not have to show it to your opponent.
  • If you Set "Fusilier Dragon, the Dual-Mode Beast" without Tribute, it has ATK 1400 and DEF 1000 when flipped face-up.
  • If "Fusilier Dragon, the Dual-Mode Beast", with halved ATK and DEF because of its effect, is flipped face-down, and then flipped face-up again, it will then have its full ATK 2800 and DEF 2000.
  • If you have “Fusilier Dragon, the Dual-Mode Beast” with original ATK of 1400 because you Summoned or Set it without Tribute, and you equip it with “Megamorph”, its original ATK will be 2800 when your Life Points are lower, and 700 when your Life Points are higher.
  • If you Summoned this card without Tribute, and then "Skill Drain" is later activated, the ATK and DEF are no longer halved. If "Skill Drain" is later destroyed, the ATK and DEF still remain 2800/2000.

FUSION GATE

Individual Card FAQs:
  • Fusion Monsters Special Summoned without "Polymerization" while "Fusion Gate" is on the field are still considered properly Summoned by a Fusion Summon. So they may be the target of "Monster Reborn", "Call of the Haunted", etc. (This does not apply to Fusion Monsters Special Summoned by the effects of other cards, such as "Magicial Scientist" or "Summoner of Illusions".)

FUSION RECOVERY

Individual Card FAQs:
  • You can use “Fusion Recovery” to retrieve a Fusion Material Monster that was used with “Power Bond” or “Fusion Gate” or “Polymerization”.
  • You can use “Fusion Recovery” to retrieve a fusion substitute monster like “King of the Swamp” or “Goddess with the Third Eye” as long as it was used in a Fusion Summon.
  • “Fusion Recovery” targets 1 monster and 1 “Polymerization” in the Graveyard (so it will be negated by “Necrovalley” or “The End of Anubis”).
  • If 1 of the targeted cards is no longer in the Graveyard when this effect resolve, you still resolve the rest of the effect as best you can.

FUSION SWORD MURASAME BLADE

Individual Card FAQs:
  • If this card is face-down on the field, it can be destroyed by effects that destroy Spell Cards.
  • When you activate this card, the opponent can chain a card like "Magic Jammer" that will negate its activation and destroy it.
  • If you equip this card to "Freed the Matchless General", "Ryu Senshi" or to a Warrior-Type monster you control when you have "Frontier Wiseman" on the field, it is negated and destroyed.
  • If you equip this card to "Gearfried the Iron Knight" it is not destroyed.
  • This card is not destroyed by cards that target, like "Mystical Space Typhoon" or "Dust Tornado", or by cards that do not target, like "Heavy Storm", "Harpie’s Feather Duster", or "Gryphon Wing".
  • If a monster equipped with this card is flipped face-down, or removed from the field, this card is destroyed.
  • This card can be sent from your hand or your Deck to the Graveyard by the effect of "Confiscation", "Delinquent Duo", etc.
  • If "Imperial Order" is active, this card can be destroyed by "Dust Tornado", etc.
  • This card can be returned to the owner’s hand by the effect of "Giant Trunade" or ‘Tornado Bird".
  • If the monster this card is equipped to has its Type changed to anything but Warrior-Type, this card is destroyed.
  • If the opponent chains "Mystical Space Typhoon" to the activation of this card, this card is destroyed before its effect can be applied.

Netrep Q&As:
  • Q: The effect of “Fusion Sword Murasame Blade” says that it can't be destroyed by cards that destroy Spell cards, is this true for “Heavy Storm” and “Harpie’s Feather Duster?”
  • A: “Fusion Sword Murasame Blade” cannot be destroyed by “Heavy Storm,” “Harpie's Feather Duster,” “Mystical Space Typhoon,” “De-Spell,” “Dust Tornado,” “Armed Ninja,” “Gryphon Wing,” and similar effects. Nor is it destroyed if equipped to “Gearfried the Iron Knight.” It can be returned to hand (“Giant Trunade”), or negated (“Imperial Order,” “Freed the Matchless General),” or "sent to the Graveyard" (“Emergency Provisions”). bishop, 12/29/2003
  • Q: If I equip “Fusion Sword Murasame Blade” to “Spirit Reaper,” would “Spirit Reaper” be destroyed or would this be an illegal activation?
  • A: You wouldn't even be able to target him with it at all. “Spirit Reaper” is not a Warrior. It would be an illegal activation in this case. If “Spirit Reaper” were turned into a Warrior through “DNA Surgery”, equipping “Fusion Sword Masamune Blade” to “Spirit Reaper” would cause “Spirit Reaper” to destroy itself through its effect. Curtis Schultz, 12/08/2003

GAIA SOUL THE COMBUSTIBLE COLLECTIVE

Individual Card FAQs:
  • "Gaia Soul the Combustible Collective" is destroyed during the End Phase even if you don’t activate its effect.
  • You can only use the effect of "Gaia Soul the Combustible Collective" to Tribute Pyro-Type Monsters once per turn.

GATE GUARDIAN

Netrep Q&As:
  • Q: Can any of the three Monster Cards needed to Special Summon “Gate Guardian” be face-down on the field, or must all three be face-up?
  • A: Tributing the face-down "Kazejin," "Suijin," or "Sanga of the Thunder" would be fine for "Gate Guardian." It is normally fine to do this unless a card's effect states that the required monster needs to be face-up on the field. Curtis Schultz, 01/12/2004

GATHER YOUR MIND

Netrep Q&As:
  • Q: If you already played 2x “Gather Your Mind” can you legally activate the third since there isn't another “Gather Your Mind” in your deck to search out?
  • A: That is fine. You will just need to prove to your opponent that your deck does not contain any more copies of “Gather Your Mind” when resolving the effect. Curtis Schultz, 12/04/2003

GATLING DRAGON

Individual Card FAQs:
  • You must destroy as many monsters as possible based on the number of Heads you flip. If you flip 2 Heads, and the only monsters on the field are 1 of your opponent’s monsters and your “Gatling Dragon”, you must destroy both monsters. If there are only 2 monsters on the field and you flip 3 Heads, destroy both monsters.
  • You cannot activate “My Body as a Shield” as a chain to “Gatling Dragon” because it has not yet been decided if any monster(s) will be destroyed or not.

GEAR GOLEM THE MOVING FORTRESS

Individual Card FAQs:
  • You cannot activate this card's effect during your opponent's turn or during Main Phase 2.
  • You can only activate this card's effect once per turn.
  • If you activate & resolve this card's effect and then "Skill Drain" is activated, you can still attack directly because "Gear Golem the Moving Fortress"'s effect is already applied and it's still applied even if "Skill Drain" is activated.

GEARFRIED THE IRON KNIGHT
​
Netrep Rulings:
  • The effect of “Gearfried the Iron Knight” is continuous.
  • If “Butterfly Dagger – Elma” is equipped to “Gearfried the Iron Knight,” “Butterfly Dagger – Elma” will be destroyed by “Gearfried the Iron Knight” and will activate its effect.
  • “Call of the Haunted” does not equip itself to “Gearfried the Iron Knight.” “Gearfried the Iron Knight” can be successfully summoned by “Call of the Haunted.”

Netrep Q&As:
  • Q: Can you use “Snatch Steal” on your opponent’s “Gearfried the Iron Knight” and before the equip is destroyed, use “Altar for Tribute”?
  • A: “Gearfried the Iron Knight’s” effect is a Continuous Effect and it will not switch sides. “Snatch Steal” can be equipped to “Gearfried the Iron Knight,” but it will be destroyed immediately. Curtis Schultz, 04/15/2004

GEARFRIED THE SWORDMASTER

Individual Card FAQs:
  • If you Tribute 1 “Gearfried the Iron Knight” to activate “Release Restraint”, then chain “Serial Spell”, you can Special Summon 2 “Gearfried the Swordmaster” cards from your Deck.
  • The Equip Card must be successfully equipped to “Gearfried the Swordmaster” to activate his effect. For example, if “Mystical Space Typhoon” is chained to the activation of an Equip Card, it is destroyed and sent to the Graveyard before resolving, so the effect of “Gearfried the Swordmaster” does not activate.
  • If your opponent equips “Snatch Steal” to your “Gearfried the Swordmaster”, the effect of “Snatch Steal” resolves first and control changes. Then the effect of “Gearfried the Swordmaster” activates and your opponent gets to select which monster is destroyed.
  • The effect of “Gearfried the Swordmaster” activates when 1 or more Equip Card(s) are equipped to him. So even if “Collected Power” equips several Equip Cards to him simultaneously, you can only destroy 1 monster with his effect.
  • The effect of “Gearfried the Swordmaster” is a Trigger Effect that can be chained to, starting a new chain after the current chain resolves. You can chain “Divine Wrath” to the activation of this effect.
  • The effect of “Gearfried the Swordmaster” can activate even in the Damage Step. For example, if “Brain Jacker” is attacked by “Gearfried the Swordmaster”, and “Waboku” was activated earlier in the turn, “Brain Jacker” will equip to “Gearfried the Swordmaster” and the effect will activate. In this case, the effect of “Gearfried the Swordmaster” will activate after the effect of “Brain Jacker” resolves, and the controller of “Brain Jacker” will select which monster to destroy.
  • This is a targeting effect that targets 1 monster.
  • The effect of “Gearfried the Swordmaster” will activate even if a Trap Card is equipped to him (such as “Metalmorph” or “Blast with Chain”).

GERM INFECTION

Netrep Q&As:
  • Q: Does “Germ Infection’s” decrease continue to accumulate even after the ATK has reached 0?
  • A: The decrease in ATK will continue to accumulate. So, if I have a "White Magicial Hat" equipped with "Germ Infection" for 4 Standby Phases, it would be receiving -1200 to its ATK. (I would treat its ATK as 0, since 1000 - 1200 = -200) If I were to equip an "Axe of Despair" to that same "White Magicial Hat," its ATK would be 1000 + 1000 [Axe] - 1200 [Germ Infection] = 800 ATK. Curtis Schultz, 02/24/2004

GETSU FUHMA

Individual Card FAQs:
  • If "Getsu Fuhma" is destroyed by damage calculation, its effect still activates as long as it battled a monster and damage calculation was performed.
  • If an attack is negated by "Magic Cylinder", etc., then "Getsu Fuhma"'s effect does not activate.
  • If "Getsu Fuhma"'s ATK is large enough to destroy "Vampire Lord" by damage calculation, then "Getsu Fuhma"'s effect doesn't activate and "Vampire Lord" won't be Special Summoned, because it was destroyed by damage calculation and not by a card effect.
  • If "Getsu Fuhma" is destroyed by "Dark Ruler Ha Des", "Getsu Fuhma"'s effect is not activated.

GHOST KNIGHT OF JACKAL

Individual Card FAQs:
  • "Ghost Knight of Jackal"'s effect activates when you send a monster to the Graveyard.
  • If your "Ghost Knight of Jackal" attacks a face-down "Jowls of Dark Demise", your opponent takes control of "Ghost Knight of Jackal" at the time that "Jowls of Dark Demise" is sent to the Graveyard, and "Ghost Knight of Jackal"'s effect disappears.
  • If "Ghost Knight of Jackal" is removed from the field or flipped face-down before the monster it destroyed is sent to the Graveyard, then "Ghost Knight of Jackal"'s effect is not applied.
  • If "Final Attack Orders" is active, you can Special Summon a monster destroyed by "Ghost Knight of Jackal" in Defense Position, but it is changed to Attack Position immediately.
  • If your "Ghost Knight of Jackal" destroys a monster you own that is on your opponent's side of the field, the effect of "Ghost Knight of Jackal" is not applied because it only applies to "an opponent's monster" that is destroyed.
  • If "Ghost Knight of Jackal" attacks "Ghost Knight of Jackal", neither effect is applied.

GIANT AXE MUMMY

Individual Card FAQs:
  • When a monster with ATK less than "Giant Axe Mummy"’s DEF attacks "Giant Axe Mummy", the monster is treated as being destroyed by the effect of "Giant Axe Mummy", NOT "as a result of battle".

GIANT KOZAKY

Individual Card FAQs:
  • The first part of “Giant Kozaky” is a Continuous Effect that does not start a chain. The second part is a Trigger Effect that can be chained to.
  • You can chain “Barrel Behind the Door” to the Trigger Effect (the damage) of “Giant Kozaky”.
  • If “Giant Kozaky” is destroyed while face-down, then its effect that inflicts damage is not activated. If “Giant Kozaky” is face-up on the field and is targeted by “Tribute to the Doomed”, and you chain “Book of Moon” so that “Giant Kozaky” is face-down when destroyed by “Tribute to the Doomed”, there is no damage.
  • Like “Atomic Firefly”, “Foxfire”, and “Poison Draw Frog”, if a face-down “Giant Kozaky” is attacked and destroyed, its effect is not applied. However, if a face-down “Giant Kozaky” is attacked, and is not destroyed by the attack, if “Kozaky” is not face-up on the field, then “Giant Kozaky” is destroyed by its own effect after damage calculation, and damage is inflicted by its effect.
  • If “Drillroid” attacks a face-down “Giant Kozaky” while “Kozaky” is not on the field, “Giant Kozaky” is destroyed by the effect of “Drillroid” after being flipped face-up. The effect of “Giant Kozaky” is not applied and it does not inflict damage.
  • The effect of “Giant Kozaky” that inflicts damage to the controller activates in the Graveyard or the “removed zone”, wherever “Giant Kozaky” goes to after being destroyed. “The End of Anubis” will negate the effect of “Giant Kozaky” if it was destroyed and sent to the Graveyard, but “Banisher of the Light” will not (because “Giant Kozaky” does not have to be “destroyed and sent to the Graveyard”). Nor will “Skill Drain” negate the damage if “Giant Kozaky” is destroyed.
  • If “Giant Kozaky” is face-up on the field with “Kozaky”, and “Kozaky” is equipped to “Relinquished”, “Giant Kozaky” is not destroyed because a card called “Kozaky” is on the field.
  • If “Giant Kozaky” is equipped to “Relinquished” as an Equip Spell Card, “Giant Kozaky” will not be destroyed by its effect because it’s not a monster (even if “Kozaky” is not on the field).
  • If “Giant Kozaky” is equipped to “Relinquished” and is destroyed by “Mystical Space Typhoon” or the effect of “Relinquished”, the effect of “Giant Kozaky” will inflict damage to the controller.

GIANT RAT

Individual Card FAQs:
  • If you attack with your "Giant Rat" and it is destroyed as a result of battle, you may attack with the monster Special Summoned by "Giant Rat" before entering Main Phase 2.
  • If your opponent controls your "Giant Rat" and it is destroyed as a result of battle, you get the effect of "Giant Rat" NOT your opponent.
  • Since the Special Summoning occurs during the Damage Step, "Torrential Tribute", etc. cannot be used.

GIFT OF THE MARTYR

Individual Card FAQs:
  • “Gift of the Martyr” increases the monster’s ATK by the original ATK of the monster sent to the Graveyard.
  • Sending a monster to the Graveyard is a cost for “Gift of the Martyr”. This is an effect that targets.
  • You can send a face-down monster to the Graveyard as the cost of “Gift of the Martyr”. Refer to the original ATK of the monster.

GILASAURUS

Individual Card FAQs:
  • The effect of this card only activates when you elect to change its Normal Summon to a Special Summon. Not if it is Special Summoned by "Monster Reborn", "Marauding Captain", etc.
  • You can use the effect of this card to change its Normal Summon to a Special Summon even if your opponent has no monsters in their Graveyard.

Netrep Q&As:
  • Q: Can a player Special Summon “Gilasaurus” by its effect and then Chain “Disappear” to the effect to target the monster being selected by their opponent?
  • A: Yes they can. The opponent had to decide which monster to Special Summon at the time of activation. ”Disappear” removed it from play. The opponent is not allowed to make another choice. Curtis Schultz, 12/09/2003
  • Q: If “Necrovalley” is on the field, can “Gilasaurus” be Special Summoned without allowing the opponent to Special Summon from the Graveyard?
  • A: Yes. bishop 02/23/04
  • Q: If I special summon Gilasaurus, can Skill Drain keep the opponent from getting a monster from their Graveyard?
  • A: You can special summon Gilasaurus but its effect is then negated and your opponent cannot special summon a monster from their Graveyard. bishop, 12/25/2003

GOBLIN ATTACK FORCE

Netrep Q&As:
  • Q: Does “Goblin Attack Force,” “Giant Orc,” or “Spear Dragon” switch to DEF mode if the attack was negated?
  • A: No. If the attack is negated, e.g., by Gravity Bind, then the position of the monster would not be changed. However, if battle damage is merely avoided by playing “Waboku” or “Kuriboh,” then the battle position is still changed. bishop 01/02/2004

GOBLIN KING

Individual Card FAQs:
  • If you have 2 "Goblin Kings", or a "Goblin King" equipped with "Raregold Armor" and another Fiend-Type monster, your opponent cannot attack.
  • "Goblin King"'s second effect includes Fiend-Type monsters on your opponent's side of the field.
  • Face-down Fiend-Type monsters are not included for "Goblin King"'s second effect.
  • If you equip "Megamorph" to "Goblin King", "Goblin King"'s ATK is 0.
  • If you have a Fiend-Type monster and a face-down "Goblin King", and "Goblin King" is attacked, "Goblin King"'s ATK and DEF increase after he's flipped face-up, but before damage calculation is applied.

GOBLIN OF GREED

Individual Card FAQs:
  • "Goblin of Greed" prevents discarding as a cost, but not as part of an effect. So "Goblin of Greed" will stop "Kuriboh", but not "Mirage of Nightmare" or "Graceful Charity".
  • If your opponent activates an effect and discards as a cost, and you chain "Call of the Haunted" to Special Summon "Goblin of Greed", he doesn't stop the effect because the cost was already paid.

Netrep Q&As:
  • Q: I have a face-up “Goblin of Greed” and it has survived until my next turn. I then summon “Tribe- Infecting Virus.” Opponent passes on countering. I then choose to use “Tribe-Infecting Virus’s” effect. Would I have to discard a card to use “Tribe-Infecting Virus's” effect or would “Goblin of Greed” let me have free reign and just start picking all opponent's types of monsters (as long as they are not the same as mine..wouldn't want to destroy myself)?
  • A: You would not be able to activate the effect of “Tribe-Infecting Virus” while “Goblin of Greed” is face-up on the field. The “Goblin of Greed's” effect prevents the discarding of a card as a cost, which is necessary to activate the “Tribe-Infecting Virus'” effect. Curtis Schultz, 12/21/2003
  • Q: I have a face-up “Goblin of Greed.” I then activate “Tribute to the Doomed”/”Dark Core.” Would I have to discard a card to use those effects?
  • A: You would not be able to activate either “Dark Core” or “Tribute to the Doomed.” Curtis Schultz, 12/21/2003
  • Q: I have a face-up “Goblin of Greed.” My opponent activates “Raigeki.” I chain with “Spell Shield Type- 8”/”Magic Jammer.” Do I need to discard a card?
  • A: You would not be able to activate either effect. Curtis Schultz, 12/21/2003
  • Q: If there is a face-up “Goblin of Greed” on the field, can a player discard “Kuriboh” from his/her hand to reduce the damage from an attack to 0?
  • A: Neither player would be able to discard a “Kuriboh.” The attack would go through. Curtis Schultz, 12/21/2003

GOBLIN THIEF

Individual Card FAQs:
  • You can chain "Barrel Behind the Door" to "Goblin Thief".

GODDESS OF WHIM

Netrep Q&As:
  • Q: Can the effect of “Goddess of Whim” be used more than once per turn?
  • A: You may only activate the effect of "Goddess of Whim" once per turn and only during a Main Phase. Curtis Schultz, 02/09/2004

GOOD GOBLIN HOUSEKEEPING

Individual Card FAQs:
  • The number of “Good Goblin Housekeeping” cards referred to by the effect is counted at resolution of this effect. So, if you have no copies of “Good Goblin Housekeeping” in your Graveyard, and you activate “Good Goblin Housekeeping” and chain “Emergency Provisions” to send it to the Graveyard, you would draw 2 cards.
  • You can activate this card when you have no copies of “Good Goblin Housekeeping” in your Graveyard. You will draw 1 card in this case, then return 1 card from your hand to the bottom of your Deck.

GORA TURTLE

Individual Card FAQs:
  • If a face-down "Gora Turtle" is attacked by a monster with ATK higher than 1899, the attack continues and damage calculation is applied normally.
  • If "Gora Turtle" is face-up on your side of the field, and your opponent’s monster’s ATK is increased over 1899 after the declaration of the attack, the attack continues and damage calculation is applied normally.
  • If the ATK of "Gora Turtle" is higher than 1899, it cannot attack either.

GORA TURTLE OF ILLUSION

Individual Card FAQs:
  • When your opponent equips "Gora Turtle of Illusion" with an Equip Spell Card, the effect of the Equip Spell Card is negated but the card is not destroyed and remains equipped to "Gora Turtle of Illusion".
  • If "Gora Turtle of Illusion" is equipped with "Snatch Steal", both effects of "Snatch Steal" are negated. But if "Skill Drain" is activated, then "Gora Turtle of Illusion"'s effect is negated, and "Snatch Steal"'s effects will resolve properly.
  • When your opponent activates a Spell Card that targets a face-down "Gora Turtle of Illusion" as a target, and "Ceasefire" is activated as a chain, "Gora Turtle of Illusion" is flipped face-up and the Spell Card's effect is negated.

GORGON'S EYE

Individual Card FAQs:
  • "Gorgon’s Eye" cannot negate the effect of "Sangan", "Witch of the Black Forest", or "Sinister Serpent" because they activate in the Graveyard. If a Defense Position "Slate Warrior" is attacked and destroyed, the effect of "Slate Warrior" that lowers ATK and DEF is applied because it activates in the Graveyard.
  • "Gorgon’s Eye"’s effect will include monsters in Defense Position that are Summoned after "Gorgon’s Eye" resolves.
  • If a monster in Defense Position is changed to Attack Position, "Gorgon’s Eye" no longer affects the monster and the monster’s effect will be applied.
  • If "Gorgon’s Eye" is active and you activate a monster effect, and "Book of Moon" is chained to flip the monster into Defense Position, the monster’s effect is still applied and is not negated by Gorgon’s Eye because it was activated properly.
  • A Defense Position Flip Effect Monster that is attacked will have its Flip Effect negated by "Gorgon’s Eye" because it remains in Defense Position. A Defense Position Flip Effect Monster that is Flip Summoned will not have its Flip Effect negated because it is now in Attack Position.
  • If a Defense Position monster has Spell Counters, like "Skilled White Magician" or "Royal Magical Library", the Spell Counters are removed if "Gorgon’s Eye" is activated.
  • Monsters like "D.D. Warrior Lady" attacked while in Defense Position have their effects negated (because they are used before the monster is sent to the Graveyard).
  • While "Gorgon’s Eye" is active, if "Relinquished" equipped with a monster is in Defense Position, the effect of "Relinquished" is negated, it can no longer be equipped with a monster, and the Monster Card equipped to "Relinquished" is destroyed and sent to the Graveyard.

GRACEFUL CHARITY

Individual Card FAQs:
  • Your opponent cannot activate "Appropriate" after you activate "Graceful Charity" since the last effect that resolves with "Graceful Charity" is discarding, not drawing, and your opponent misses the timing. But if your opponent already has an active "Appropriate" face-up on the field, he/she can draw 2 cards after you activate "Graceful Charity".
  • If "Solemn Wishes" is on the field when you activate "Graceful Charity", you gain 500 Life Points after you finish both drawing and discarding. If "Solemn Wishes" and "Skull Invitation" are on the field, you finish both drawing and discarding for the effect of "Graceful Charity" then you gain 500 Life Points, then you lose 600 Life Points.
  • If you have three pieces of Exodia in your hand, "Graceful Charity", and no other cards, and then you activate "Graceful Charity" and draw the final 2 pieces of Exodia, you must discard 2 cards before a victory can be declared, but after you discard you will no longer have all 5 pieces of Exodia, and cannot declare a victory.

GRADIUS' OPTION

Individual Card FAQs:
  • The ATK/DEF of "Gradius’ Option" is the same as the current ATK/DEF of the selected "Gradius", not the original ATK/DEF. So if you equip "Axe of Despair" to "Gradius", the ATK of "Gradius’ Option" will also increase by 1000 points.
  • Equipping "Axe of Despair" to "Gradius’ Option" has no purpose. Activating "Reinforcements" targeting "Gradius’ Option" serves no purpose. "Luminous Spark" on the field will not change the ATK/DEF of "Gradius’ Option". It always has the same ATK/DEF of the selected "Gradius".
  • If the selected "Gradius" is flipped face-down, "Gradius’ Option" is destroyed.
  • If the selected "Gradius" is temporarily removed from play by the effect of "Interdimensional Matter Transporter" or "Dimensionhole", "Gradius’ Option" is destroyed.
  • If "Gradius’ Option" is temporarily removed from play by the effect of "Interdimensional Matter Transporter" or "Dimensionhole", when it returns to the field you must select a new "Gradius". If there is no "Gradius" on the field, it is destroyed.
  • If you pick up "Gradius’ Option" by the effect of "Cyber Jar" you cannot Special Summon it, even if "Gradius" is also in the 5 cards you picked up. It is placed in your hand instead.
  • If you pick up "Gradius’ Option" by the effect of "Morphing Jar #2" you cannot Special Summon it, and it is sent to the Graveyard.

Netrep Q&As:
  • Q: “Gradius’s Option” vs. “Limiter Removal.” Would “Gradius’s Option”’s ATK double twice?
  • A: No, “Gradius’s Option's” base ATK is always whatever “Gradius's” is ATK is at the same time. bishop, 12/11/03
  • Q: When equipping “Shooting Star Bow – Ceal” to “Gradius’s Option”, “Gradius’s Option” will have the ability to directly attack your opponent’s Life Points, but will not have its ATK reduced by 1000 from the ATK of the associated “Gradius”, correct?
  • A: That is the way it works right now. bishop, 01/17/04
  • Q: Can “Gradius’s Option” be the target for the effects of “Witch of the Black Forest”, “Sangan”, “Shining Angel”, or “Last Will”?
  • A: You cannot search for a "Gradius' Option" with the effect of "Sangan" or "Witch of the Black Forest." "Gradius' Option" cannot be Special Summoned by the effect of "Shining Angel" or "Last Will." Curtis Schultz, 02/09/2004

GRANADORA

Individual Card FAQs:
  • For the first effect (gaining Life Points), it is the controller of "Granadora" who gains. For the second effect (losing Life Points), it is the owner of "Granadora" who takes damage.
  • When your face-down "Granadora" is destroyed, you take 2000 damage.
  • When your "Granadora" is destroyed and sent to the Graveyard, you can activate "Barrel Behind the Door" against the damage.
  • When "Granadora" is destroyed and sent to the Graveyard from the field, your hand, or from your Deck, its effect is activated.
  • When "Granadora"'s Summon is negated and it is destroyed, by "Solemn Judgment" or "Horn of Heaven", the owner of "Granadora" takes the damage.

GRANMARG THE ROCK MONARCH

Individual Card FAQs:
  • As with most targeting effects that have specific conditions, if the targeted card is flipped face-up in a chain (for example, if it is a monster and “Ceasefire” is activated, or if it is a Trap Card and is chained to the effect of “Granmarg the Rock Monarch”), then the effect of “Granmarg the Rock Monarch” disappears.
  • The effect of “Granmarg the Rock Monarch” is an effect that targets. You select the targets when you activate the effect.

GRAVE LURE

Individual Card FAQs:
  • If your Deck is already face-up because of “Convulsion of Nature”, then the card from “Grave Lure” is turned face-down.

GRAVE OHJA

Individual Card FAQs:
  • If you control “Grave Ohja” and you Flip Summon a Flip Effect Monster, the two effects go on a chain. You can choose which effect is chain link 1.
  • If you control multiple copies of “Grave Ohja” and Flip Summon a monster, the effects go on a chain and you can choose the order of the chain links.
  • The second effect of “Grave Ohja” is a Trigger Effect that activates when a monster is Flip Summoned. It can be chained to.
  • If “Grave Ohja” is attacked, and you activate “Book of Moon” to flip another monster on your side of the field face-down, “Grave Ohja” has already been selected as the attack target so the attack proceeds as normal.

GRAVE PROTECTOR

Individual Card FAQs:
  • "Grave Protector"'s effect is not applied to itself when it is destroyed as a result of battle.
  • Effects like "Mystic Tomato", etc., are not activated while "Grave Protector" is face-up on the field.
  • A monster destroyed by "Dark Magician of Chaos" or "Lesser Fiend" is returned to the Deck instead of being removed from play.
  • A monster that battles with "D. D. Warrior Lady" is still removed from play even if "Grave Protector" is on the field (if "D. D. Warrior Lady"'s effect is activated).
  • If "Banisher of the Light" and "Grave Protector" are both active, destroyed monsters are removed from play.
  • When there is a face-up "Grave Protector" on the field and a face-down "Desertapir" is attacked, and "Desertapir’s" Flip Effect flips "Grave Protector" face-down, the Desertapir is sent to the Graveyard at the end of the Damage Step instead of to the Deck.
  • If "Grave Protector" is on the field, the effect of "Slate Warrior" that reduces the ATK and DEF of the monster that destroys "Slate Warrior" is still applied, even though "Slate Warrior" is shuffled back into the Deck instead of being sent to the Graveyard. The timing of "Slate Warrior’s" effect is still at the end of the Damage Step (when monsters are normally sent to the Graveyard after battle).
  • If "Grave Protector" is on the field when a monster like "Black Luster Soldier - Envoy of the Beginning" or "Great Dezard" (with an effect based on when they destroy a monster in battle) battles and destroys a monster, then the "Great Dezard", etc., still gets the reward for destroying the monster even though the destroyed monster was shuffled into the Deck instead of being sent to the Graveyard.
  • If "Grave Protector" is on the field, a monster destroyed by "Sword Hunter" is shuffled into the Deck instead of becoming an Equip Spell Card.

GRAVEKEEPER'S ASSAILANT

Individual Card FAQs:
  • "Gravekeeper’s Assailant" changes Attack Position to Defense Position or vice-versa. It cannot flip a monster face-down because that is not a change of battle position.
  • You make the change of battle position due to "Gravekeeper’s Assailant" at the beginning of the attack, so you can change the battle position even if the attack is then negated by "Magic Cylinder", etc.
  • If "Imperial Order" and "Necrovalley" are both in play, "Necrovalley" is still on the field so you can still activate the effect of "Gravekeeper’s Assailant".
  • The effect of "Gravekeeper's Assailant" targets 1 monster.
  • If "Gravekeeper’s Assailant" attacks, and activates its effect to change the battle position of the opponent’s "Spirit Reaper", then "Spirit Reaper" is destroyed by its own effect. Then a replay occurs because the potential attack targets on the opponent's side of the field were changed. In this case, "Gravekeeper’s Assailant" can attack again, and can activate its effect again.
  • If "Necrovalley" is on the field, an attack is declared with "Gravekeeper’s Assailant", and the effect of "Gravekeeper’s Assailant" is activated, and "Mystical Space Typhoon" is chained to the effect to destroy "Necrovalley", the effect of "Gravekeeper’s Assailant" is still applied because "Necrovalley" only had to be on the field to activate the effect.

GRAVEKEEPER'S CHIEF

Individual Card FAQs:
  • You can use the effect of "Gravekeeper’s Chief" to Special Summon the same monster you Tributed to Summon "Gravekeeper’s Chief".
  • If you Set, Flip Summon, or Special Summon "Gravekeeper’s Chief", its Special Summoning effect is not activated.
  • If you have "Gravekeeper’s Chief" and "Necrovalley" on the field, you can use "Monster Reborn", "Premature Burial", "Call of the Haunted", etc. to revive monsters from your Graveyard. Also, if you have "Gravekeeper's Chief" on the field, your opponent can use "Monster Reborn" on monsters in your Graveyard.
  • You cannot activate "The Shallow Grave" while "Necrovalley" is active, even if you control "Gravekeeper’s Chief", because your opponent cannot Special Summon a monster from his Graveyard.
  • If "Necrovalley" is on the field, and both players control a "Gravekeeper’s Chief", then the Flip Effect of "Fiber Jar" can resolve normally, but if neither, or only 1, player has "Gravekeeper’s Chief", then the Flip Effect of "Fiber Jar" disappears.

Netrep Q&As:
  • Q: If “Gravekeeper's Chief” is on the field and so is” Necrovalley,” is the controller of “Gravekeeper’s Chief” allowed to play cards with effects that target his/her graveyard? (“Monster Reborn,” “Call of the Haunted,” etc)
  • A: The Graveyard of a person controlling a Face-Up “Gravekeeper's Chief” is not affected by “Necrovalley.” Either player would be able to use card effects that would involve the Graveyard of the player controlling the “Gravekeeper's Chief.” So if I have “Gravekeeper's Chief” face-up on my side of the field, my opponent could use “Monster Reborn” on a monster in my Graveyard, but not their own Graveyard. I could also use “Monster Reborn” on a monster in my Graveyard, but not my opponent's Graveyard. Curtis Schultz, 12/24/2003
  • Q: If there are 2 “Gravekeeper’s Chief” on one side of the field while “Skill Drain” is active and “Mystical Space Typhoon” targets “Skill Drain” what happens?
  • A: After the Chain resolves you will have to choose one of the two “Gravekeeper's Chiefs” and send it to the Graveyard. Curtis Schultz, 12 /15 /2003

GRAVEKEEPER'S SERVANT

Individual Card FAQs:
  • If you have 2 of this card on the field, their effects are cumulative.
  • If your opponent has no cards left in his/her Deck, he/she cannot declare an attack while this card is on your side of the field.

Netrep Q&As:
  • Q: If an attack is negated while “Gravekeeper’s Servant” is active, do you still need to discard a card?
  • A: When you declare an attack you discard for "Gravekeeper's Servant's" effect. Even if the attack is negated. bishop 02/23/04

GRAVEKEEPER'S SPY

Individual Card FAQs:
  • You can select a Gravekeeper whose ATK would be higher than 1500 after being Summoned. For example, if "Necrovalley" is in play, you can use "Gravekeeper’s Spy" to Special Summon another "Gravekeeper’s Spy", even though its ATK will be 1700 once it is on the field.

GRAVEKEEPER'S VASSAL

Individual Card FAQs:
  • The damage that is inflicted to your opponent’s Life Points as a result of battle with "Gravekeeper’s Vassal" attack is treated as effect damage instead, not Battle Damage. So your opponent cannot use "Kuriboh" or "Waboku" to prevent the damage, for example.
  • A monster destroyed by "Gravekeeper’s Vassal" in battle is still treated as "destroyed as a result of battle" (for "Mystic Tomato", "Nimble Momonga", etc.).
  • If you equip "Fairy Meteor Crush" to "Gravekeeper’s Vassal", and attack a Defense Position monster and inflict Battle Damage to the opponent’s Life Points, the damage is treated as effect damage due to "Gravekeeper’s Vassal"’s effect.
  • You cannot activate "Barrel Behind the Door" against damage inflicted by "Gravekeeper’s Vassal" because its effect is a Continuous Effect and you cannot activate "Barrel Behind the Door" against Continuous Effects.

GRAVEKEEPER'S WATCHER

Individual Card FAQs:
  • You can activate the effect of "Gravekeeper’s Watcher" to negate "Graceful Charity".
  • You cannot activate "Gravekeeper’s Watcher" during the Damage Step (such as against a "Morphing Jar" that is flipped by an attack).
  • You cannot activate "Gravekeeper’s Watcher" when a card is discarded as a cost, such as "Magic Jammer", "Kuriboh", "Tribute to the Doomed", "Thunder Dragon", or "Type Zero Magic Crusher".
  • You cannot activate "Gravekeeper’s Watcher" against your opponent's "Delinquent Duo" because it makes YOU discard, not your opponent.
  • You cannot activate "Gravekeeper's Watcher" against the activation of your opponent's "Mirage of Nightmare" because it is possible that your opponent will not have to discard (for example, by having more than 4 cards in his hand).
  • When "Morphing Jar" is Flip Summoned, you may chain the effect of "Gravekeeper's Watcher", negating the Flip Effect of "Morphing Jar" and destroying it.

Netrep Q&As:
  • Q: Which card effects can the effect of “Gravekeeper’s Watcher” be used against? Can it be used against “Mirage of Nightmare?”
  • A: It works against card effects that would require the opponent to discard cards from their own hand, but not if the discard was a cost. “Graceful Charity” and “Card Destruction” come to mind. There really aren't many options. You cannot use “Gravekeeper's Watcher” against “Mirage of Nightmare.” Curtis Schultz, 12/07/2003
  • Q: Can “Gravekeeper’s Watcher” prevent the discarding of “Kuriboh” from a player’s hand to reduce damage to 0?
  • A: Discarding “Kuriboh” is a cost of activating its effect. You cannot activate Gravekeeper's Watcher's effect when a card is discarded as a cost, such as “Magic Jammer,” “Kuriboh,” “Tribute to the Doomed,” “Thunder Dragon,” or “Type Zero Magic Crusher." Curtis Schultz, 12/21/2003

GRAVEROBBER

Individual Card FAQs:
  • If you have your opponent's "Pot of Greed" in your hand because of "Exchange" or "Graverobber", you CAN send your opponent's "Pot of Greed" to the Graveyard to activate your "Avatar of the Pot"'s effect. But if you did this with "Graverobber", you take 2000 points of damage to do so
  • "Barrel Behind the Door" cannot be activated against cards that do not inflict damage when the card resolves, such as "Graverobber", which inflicts damage later.
  • “Des Wombat” will protect you against the effect damage of “Graverobber”.

Netrep Rulings:
  • If “Graverobber” is chained to the effect of a card that would remove a Spell Card from the game by any means than as a cost, “Graverobber” may target that Spell Card to remove it from the Graveyard before that effect resolves.
  • A continuous Spell card retrieved by the effect of “Graverobber” and then played remains on the controlling player’s field as normal until that Spell Card is removed from the field.

GRAVITY AXE - GRARL

Netrep Q&As:
  • Q: If a player has “Aqua Spirit” on the field and “Gravity Axe – Grarl” equipped to a monster, can the player use the effect of “Aqua Spirit” to change their opponent’s monster from face-up Defense Position to face-up Attack Position?
  • A: "Gravity Axe - Grarl" only prevents the opponent from performing manual changes of their monster's battle positions. Card effects can still be used to change the battle positions of their monsters. Curtis Schultz, 01/27/2004
  • Q: If a player takes control of a monster with “Snatch Steal” that is equipped with a “Gravity Axe – Grarl”, will the player now be allowed to change the Battle Position of their monsters?
  • A: You would be able to manually change the battle position of your monsters at that time. Your opponent has to control both the "Gravity Axe - Grarl" and the monster the “Gravity Axe – Grarl” is equipped to in order to prevent you from being able to perform a manual change of battle position. Curtis Schultz, 01/25/2004

GRAVITY BIND

Netrep Q&As:
  • Q: Does “Gravity Bind” negate attacks from monsters of level 4 or higher?
  • A: Not really. It prevents them from attacking. However, it can be used after the declaration of an attack to [stop] the attack as well. bishop 01/02/2004
  • Q: Why does “Gravity Bind” negate attacks and “Book of Moon” not?
  • A: "Gravity Bind" prohibits Level 4 or higher monsters from attacking. If you use “Book of Moon” on an attacking monster, it can no longer attack when it is face-down. Neither of these cards negate. bishop, 02/01/04

GREAT DEZARD

Individual Card FAQs:
  • After destroying a second monster, "Great Dezard" still retains his first effect.
  • If your opponent uses "Double Snare" against "Great Dezard" after "Great Dezard" has achieved his first effect, "Double Snare" is negated and destroyed.
  • If "Great Dezard" is removed from the field after activating his first effect and then returns to the field, he loses his previously-achieved effect(s).
  • You can Special Summon only 1 "Fushioh Richie" by Tributing "Great Dezard".
  • "Great Dezard" can achieve his effects by destroying Monster Tokens.

GREAT MAJU GARZETT

Individual Card FAQs:
  • When you use a monster with an original ATK of "?" then "Great Maju Garzett"'s ATK is zero.

Netrep Q&As:
  • Q: “Great Maju Garzett’s” ATK is double the original ATK of the monster used to Tribute summon this monster, but if “Skill Drain” is on the field would he lose his ATK bonus?
  • A: Yes, “Great Maju Garzett's” ATK value would return to 0 if “Skill Drain” is on the field. Steve Okegawa, 01/02/2004
  • Q: If a “Book of Moon” is played on a “Great Maju Garzett,” when the controller flips him back face up, will he still have the attack he had before he was flipped, or will he be at 0/0?
  • A: “Great Maju Garzett” would be at 0/0 if flipped face-up by an attack or flip-summoned. It only retains the benefit of its effect if was tribute summoned. When turned face-down its effect resets. The same would happen to “Maju Garzett.” It would also become 0/0 if Skill Drain was activated and would remain that way even if Skill Drain were to be destroyed at a later time. Curtis Schultz, 12/22/2003
  • Q: If “Great Maju Garzett” attacks a “Cat’s Ear Tribe”, what will happen to the ATK of “Great Maju Garzett”?
  • A: “Great Maju Garzett,” or “Maju Garzett” as well, would have their ATK become 200. After damage calculation, if “Great Maju Garzett” or “Maju Garzett” was not destroyed their attack would become 0. Curtis Schultz, 01/05/2004
  • Q: Since the original ATK of “Great Maju Garzett” is 0, can “Trap Hole” or “Bottomless Trap Hole” be used in response to the Tribute Summon of this monster?
  • A: If “Maju Garzett” and/or “Great Maju Garzett” is Tribute Summoned you will be able to activate “Trap Hole”/”Bottomless Trap Hole” if the ATK of the “Maju Garzett”/”Great Maju Garzett” would be high enough. The ATK of each of the Garzetts is determined when the tributed monsters are sent to the Graveyard and is not an effect that activates upon being Successfully Tribute Summoned. So if a “Cannon Soldier” was offered as the tribute for “Great Maju Garzett” its attack would become 2800. Both “Trap Hole” and “Bottomless Trap Hole” could be activated in response. If the tributed monster was “Kuriboh,” “Great Maju Garzett's” ATK would become 600. In this case, “Trap Hole” and “Bottomless Trap Hole” could not be activated in response. Curtis Schultz, 01/05/2004

GREED

Individual Card FAQs:
  • The effect of "Greed" only applies to cards drawn while "Greed" was active. If "Jar of Greed" is chained to "Greed"'s activation, "Jar of Greed" (Step 2) resolves and you draw 1 card for "Jar of Greed" before "Greed"’s effect (Step 1) was active, so no damage is inflicted during the End Phase. But if you chain "Greed" (Step 2) to "Pot of Greed" (Step 1), then "Greed" is active before "Pot of Greed" resolves, so the activator of "Pot of Greed" takes 1000 damage from "Greed".
  • You can chain to the effect of "Greed" that inflicts damage.

GREENKAPPA

Individual Card FAQs:
  • If there is only 1 face-down Spell or Trap Card on the field when the effect of “Greenkappa” is activated, the effect disappears.
  • You can chain to the effect of “Greenkappa”, even with the targeted Spell or Trap Cards. If only 1 of the 2 cards is chained, “Greenkappa” will still resolve and destroy the other. If “Greenkappa” is destroyed in a chain to its effect (such as with “Torrential Tribute”) its effect still resolves.
  • Since “Greenkappa” targets, you can use “Fake Trap” to save your Trap Card(s) that were targeted by “Greenkappa”.

GREN MAJU DA EIZA

Individual Card FAQs:
  • "Gren Maju Da Eiza"'s effect includes cards removed from play face-down with "Lightforce Sword" or "Different Dimension Capsule".
  • If you equip "Axe of Despair" to "Gren Maju Da Eiza", calculate its ATK and DEF according to its effect, then add +1000 ATK on top of that.
  • If "Gren Maju Da Eiza" is equipped with "Megamorph", its ATK is zero, but if "Megamorph" leaves play, recalculate its ATK using its effect.

GRIGGLE

Individual Card FAQs:
  • This card’s effect is not activated when equipped to an opponent’s "Relinquished" or "Thousand-Eyes Restrict".
  • If your opponent uses "Change of Heart" on a face-down "Griggle" and Flip Summons it, when it returns to you during the End Phase, its effect activates and your opponent will gain 3000 Life Points.

GROUND COLLAPSE

Netrep Q&As:
  • Q: Can you select one of each player’s monster zones with “Ground Collapse”?
  • A: You may select 1 of your monster zones and 1 of your opponent's monster zones with the same "Ground Collapse." Curtis Schultz, 02/09/2004
  • Q: If “Imperial Order” is activated while “Ground Collapse” is targeting two of the opponent’s Monster Zone spaces, will the opponent be allowed to summon monsters in those spaces and what happens to the monsters if “Imperial Order” is removed from the field?
  • A: The monster in that monster zone when "Imperial Order" is negated or leaves play would be fine. When the monster is removed from the monster zone it would become off-limits again. (Due to Ground Collapse) So let's say I have 2 Ground Collapses, each blocking off 2 of my opponent's Monster Zone spaces. They activate "Imperial Order," negating the effect of my "Ground Collapses." My opponent could then use those Monster Zones again for Setting and Summoning Monsters. If "Imperial Order" is negated (e.g. Jinzo, Royal Decree) or is removed from the field, any monster my opponent has in one of the affected Monster Zones will be fine. When that monster leaves (it is destroyed, etc.) the affected Monster Zone, my opponent would not be able to Summon or Set any monsters into that affected Monster Zone because my "Ground Collapses" are in effect again. Curtis Schultz, 02/14/2004

GRYPHON WING

Individual Card FAQs:
  • You can chain "Fake Trap" to "Gryphon Wing".

GRYPHON'S FEATHER DUSTER

Individual Card FAQs:
  • "Gryphon's Feather Duster" does not destroy itself.
  • When you destroy multiple cards at the same time with "Gryphon's Feather Duster", you gain the Life Points as 1 "lump sum", so your "Fire Princess" will only do 500 damage.

GUARDIAN ANGEL JOAN

Individual Card FAQs:
  • The controller (not the owner) of "Guardian Angel Joan" increases his/her Life Points.
  • When "Guardian Angel Joan" is destroyed while battling a monster with equal ATK (such as another "Guardian Angel Joan"), her effect is NOT activated because "Guardian Angel Joan" has been removed from the field.
  • When "Guardian Angel Joan" attacks "Cyber Jar", "Guardian Angel Joan"'s effect is not activated because she is destroyed before "Cyber Jar" is sent to the Graveyard.

GUARDIAN CEAL

Individual Card FAQs:
  • The Equip Spell Cards used for "Guardian Ceal"'s effect must be activated and equipped to "Guardian Ceal" by "Guardian Ceal"'s controller in order to be on that player's side of the field.
  • Sending 1 Equip Spell Card equipped to "Guardian Ceal" to the Graveyard is a cost.
  • When you send "Big Bang Shot" to the Graveyard for "Guardian Ceal"'s effect, your opponent can chain to this effect, and then "Guardian Ceal" is removed from play.

Netrep Q&As:
  • Q: If I take control of “Guardian Ceal” with “Snatch Steal” can I use “Guardian Ceal’s” effect to send “Snatch Steal” to the Graveyard to destroy “Guardian Ceal”?
  • A: "Guardian Ceal" would not be a legal target at activation. bishop 02/23/04

GUARDIAN ELMA

Individual Card FAQs:
  • When you Summon "Guardian Elma", her effect activates and you choose the Equip Spell Card you want. Your opponent can then chain to the effect and, with an effect like "Disappear", can remove the Equip Spell Card so that "Guardian Elma"'s effect disappears.
  • You cannot equip inappropriate Equip Spell Cards like "Premature Burial" or "Snatch Steal" to "Guardian Elma" with her effect.
  • You can equip a card with a cost, like "Wicked-Breaking Flamberge - Baou" to "Guardian Elma" with her effect, and you don't have to pay the cost because the Equip Spell Card is not considered "activated".
  • "Morale Boost"'s effect is applied when you equip "Guardian Elma" with a Spell Card using her effect.

GUARDIAN GRARL

Individual Card FAQs:
  • If you wish to use "Guardian Grarl"'s effect to Special Summon him from your hand, you still must have "Gravity Axe - Grarl" on your side of the field.
  • You cannot Tribute Summon "Guardian Grarl" by Tributing a monster equipped with your only "Gravity Axe - Grarl" on your side of the field, because the "Gravity Axe - Grarl" will no longer be on the field when the Summon occurs.

Netrep Q&As:
  • Q: Can “Guardian Grarl” be Set on the field and then flipped by an attack OR by the effects of “Swords of Revealing Light” or “Ceasefire” without having “Gravity Axe – Grarl” on the field?
  • A: Yes, that is correct. Curtis Schultz, 01/22/2004
  • Q: Can “Guardian Grarl” be Set on the field and then flipped by “Book of Taiyou” without having “Gravity Axe – Grarl” on the field?
  • A: Yes you could. Using the effect of “Book of Taiyou” is not considered Flip-Summon, so it would be fine to do this. Curtis Schultz, 01/21/2004
  • Q: Can “Guardian Grarl” be Special Summoned with its effect if “Gravity Axe – Grarl” is not on the field?
  • A: The text on “Guardian Grarl” states that “This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a “Gravity Axe − Grarl” on your side of the field.” You would need to have the “Gravity Axe − Grarl” in play on your side of the field. Curtis Schultz, 01/21/2004
  • Q: If you had a monster on the field with “Gravity Axe – Grarl” equipped, could you Tribute it to Summon “Guardian Grarl”?
  • A: You cannot Tribute the only monster equipped with "Gravity Axe - Grarl" to Tribute Summon "Guardian Grarl." Of course, Special Summoning "Guardian Grarl" is fine, if you have "Gravity Axe - Grarl" equipped to a monster and "Guardian Grarl" is the only card in your hand. Steve Okegawa, 02/18/04

GUARDIAN KAY'EST

Individual Card FAQs:
  • "Guardian Kay'est" is not affected by Spell Cards, just like "The Legendary Fisherman".
  • Your opponent cannot select "Guardian Kay'est" as the target of an attack.
  • If "Guardian Kay'est" is your only monster on the field, your opponent can attack your Life Points directly.
  • As long as "Guardian Kay'est" cannot be selected as the target of an attack, it cannot be targeted by the effect of "Staunch Defender", either.
  • If "Guardian Kay'est" and another monster are targeted for "Different Dimension Gate", only the other monster is removed from play and returns when "Different Dimension Gate" is destroyed.
  • If "Guardian Kay'est" and another monster are selected for "Creature Swap"'s effect, "Creature Swap"'s effect is negated because switching is impossible.

Netrep Q&As:
  • Q: Is this card similar to “The Legendary Fisherman”...will you be able to attack directly if “Guardian Kay’est” is the only monster on the field.
  • A: The opponent would be able to attack directly if “Guardian Kay'est” is the only monster controlled. Curtis Schultz, 12/21/2003
  • Q: What happens if my opponent has 2 “Guardian Kay’est” on the field? (Can I attack directly still even though they have more than one?).
  • A: Having 2 "Guardian Kay'est" is no different from just 1. Whether your opponent has 1, 2, or 3 of them on the field, you are still able to attack directly. This is assuming that they have no other monsters on the field, of course. Steve Okegawa, 02/22/04
  • Q: Is “Guardian Kay’est” a Special Summon monster?
  • A: "Guardian Kay'est" is a Normal Summon monster. You can only Normal Summon, Flip-Summon, or Special Summon "Guardian Kay'est" when you control a "Rod of Silence - Kay'est" face-up on your side of the field. You can Special Summon "Guardian Kay'est" from your Graveyard while "Rod of Silence - Kay'est" is face-up on your side of the field. (Using "Monster Reborn," "Call of the Haunted," etc.) Curtis Schultz, 02/04/2004
  • Q: If my opponent attacks one of my monsters, can I activate “Staunch Defender” and choose “Guardian Kay’est?”
  • A: "Guardian Kay'est" would not be a valid target for "Staunch Defender" because your opponent cannot attack "Guardian Kay'est." This is due to the effect of "Guardian Kay'est." Curtis Schultz, 02/04/2004

GUARDIAN SPHINX

Netrep Q&As:
  • Q: Do monsters such as Guardian Sphinx, Swarm of Scarabs, etc. lose all their equip cards when they are turned face down by their own effect? What happens if said equip card happens to be Snatch Steal or Autonomous Action Unit?
  • A: The monster is now Set and will remain where it is. The same thing would happen if Premature Burial was used.
  • Q: Do monsters such as “Guardian Sphinx,” “Swarm of Scarabs,” etc. lose all their equip cards when they are turned face down by their own effect?
  • A: Yes, they do lose their equips. bishop, 12/04/2003
  • Q: If “Guardian Sphinx” were in face-up defense position, could it be flipped face-down using it’s effect, then flip summoned?
  • A: Since going face-up defense to face-down defense is not a position change, you can flip it from face-up defense to face-down defense with its effect, then Flip Summon it the same turn. (But you can't flip it face-down again after that because you've already used its effect that turn.) bishop, 12/04/2003
  • Q: Can I Flip Summon “Guardian Sphinx,” attack, and flip it back face-down in the same turn?
  • A: Yes you can. bishop, 12/11/03
  • Q: I bring “Guardian Sphinx” from my Graveyard with “Call of the Haunted” and then I flip “Guardian Sphinx” face-down, when it is face-up again and my opponent uses “Mystical Space Typhoon” on “Call of the Haunted,” will “Guardian Sphinx” be destroyed?
  • A: No. “Guardian Sphinx” has been reset and no longer attached to “Call of the Haunted.” “Call of the Haunted” remains meaninglessly on the field and would merely be destroyed by “Mystical Space Typhoon.” bishop, 12/05/2003
  • Q: If “Torrential Tribute” is chained to the effect of “Guardian Sphinx”, would the target of “Guardian Sphinx’s” effect be returned to the controller’s hand or destroyed by “Torrential Tribute”? Would the same be true for “Hane-Hane” and “Penguin Soldier”?
  • A: "Torrential Tribute" would resolve first, destroying all monsters on the field. (including your own) Curtis Schultz, 01/25/2004

GUARDIAN TRYCE

Individual Card FAQs:
  • If you Special Summon "Guardian Tryce", you don't get to activate his effect when he's destroyed, even if you Tribute Summoned him previously and are using "Monster Reborn" on him later.
  • You must Special Summon the exact same card that was Tributed for "Guardian Tryce" when using his effect; you cannot Special Summon a card of the same name.
  • You cannot use "Guardian Tryce"'s effect to Special Summon a "Special Summon-only" monster that had not been properly Summoned, such as a Fusion Monster that was Special Summoned with "Magical Scientist" and then Tributed for "Guardian Tryce".
  • You cannot Special Summon "Dark Ruler Ha Des" with "Guardian Tryce"'s effect.
  • You can Special Summon a monster in your opponent's Graveyard if it was used to Tribute Summon "Guardian Tryce".
  • If "Guardian Tryce" is an Equip Spell Card equipped to "Relinquished" or "Sword Hunter", and "Guardian Tryce" is destroyed and sent to the Graveyard, his effect activates.
  • If "Guardian Tryce" is Set and is destroyed, his effect activates.

Netrep Q&As:
  • Q: Since the text on “Guardian Tryce” does not state the tributed monster is Special Summoned from the Graveyard, can it be Special Summoned from the Deck or hand if it is returned to either by another card effect before “Guardian Tryce” is destroyed and sent to the Graveyard?
  • A: The monster offered for the Tribute Summon of "Guardian Tryce" must exist in the Graveyard when "Guardian Tryce" is destroyed. If it isn't, then that part of "Guardian Tryce's" effect would disappear. Curtis Schultz, 01/29/2004
  • Q: If Player B uses “Change of Heart” on Player A’s monster and Tributes it for “Guardian Tryce”, when “Guardian Tryce” is destroyed, does Player A’s monster get Special Summoned to Player B’s field?
  • A: Yes. bishop 02/23/04
  • Q: If I use “Soul Exchange” one of my opponent's monsters for the tribute, and “Guardian Tryce” is destroyed, would I get to special summon the opponent's monster on my side of the field?
  • A: If that exact monster used for the Tribute Summon of “Guardian Tryce” is still in the opponent's Graveyardthen you would be able to Special Summon that monster per “Guardian Tryce's” effect. Note: You could not do this if the tributed monster was “Dark Ruler Ha Des” or was a monster that had Special Summon requirements that would prevent it from being Special Summoned. Curtis Schultz, 12/22/2003

GUARDIANS

Individual Card FAQs:
  • "Guardian Baou", "Guardian Ceal", "Guardian Elma", "Guardian Grarl", "Guardian Kay'est", and "Guardian Tryce" all share some basic rules. Using "Guardian Elma" as an example:
    • You can Set "Guardian Elma" face-down without "Butterfly Dagger - Elma", but you cannot Special Summon her face-down with "The Shallow Grave", etc., unless you have "Butterfly Dagger - Elma" on your side of the field.
    • If your Set "Guardian Elma" is flipped face-up with "Swords of Revealing Light", or by an attack, without "Butterfly Dagger - Elma" on your side of the field, she remains on the field because she was not Summoned.
    • "Guardian Elma" is a normally Summoned monster, not a Special Summon-only monster. So if Normal Summoned she counts as your 1 Summon for the turn.
    • You cannot use "Monster Reborn" on "Guardian Elma" if you do not have "Butterfly Dagger - Elma" on your side of the field.
    • If you activate "Monster Reborn" and target "Guardian Elma" while you have "Butterfly Dagger - Elma" on the field, and your opponent chains "Mystical Space Typhoon" to destroy "Butterfly Dagger - Elma", so that it is no longer on the field when "Monster Reborn" resolves, you cannot Special Summon "Guardian Elma" and "Monster Reborn"'s effect disappears.
    • You can Normal Summon, Flip Summon, or Special Summon "Guardian Elma" even if your "Butterfly Dagger - Elma" has its effect negated by "Imperial Order".
    • If "Cyber Jar" resolves and you pick up "Guardian Elma" without "Butterfly Dagger - Elma" on your side of the field, "Guardian Elma" is added to your hand.

GYAKU-GIRE PANDA

Individual Card FAQs:
  • When "Gyaku-Gire Panda" is equipped with "Rod of the Mind's Eye" and attacks, the Battle Damage is 1000 points.

Netrep Q&As:
  • Q: Is the increase of “Gyaku-Gire Panda” permanent or is it like “United We Stand?”
  • A: The ATK increase is a continuous effect and will adjust as the number of monsters on your opponent's side of the field change. Curtis Schultz, 12/25/2003
  • Q: If "Gyaku-Gire Panda" is Normal Summoned or Special Summoned and your opponent has 2 or more monsters on the field, can the opponent use “Trap Hole” or “Bottomless Trap Hole”?
  • A: Yes, they can, because the ATK of "Gyaku-Gire Panda" is increased the moment it is successfully Summoned. Steve Okegawa, 02/03/04

GYROID

Individual Card FAQs:
  • You cannot choose when to apply “Gyroid’s” effect. If “Gyroid” would be destroyed as a result of battle, its effect is applied (once per turn) whether you want it to be destroyed or not.
  • If “Gyroid” is destroyed, and is then Special Summoned again that same turn, the effect is reset and its effect will be applied again if appropriate. If “Gyroid” is attacked once, is not destroyed because of its effect, then gets flipped face-down, its effect is reset and will be applied again if attacked that turn.
  • The effect of “Gyroid” is a Continuous Effect that cannot be chained to (including “Divine Wrath”).
  • If “Gyroid” is attacked for the first time in a turn by “Dark Ruler Ha Des”, “Gyroid”’s effect is not negated because it will not be destroyed.
  • If “Gyroid” is equipped with “Heavy Mech Support Platform”, the effect of “Gyroid” will prevent both from being destroyed in battle. If attacked again the same turn and “Gyroid” would be destroyed, “Heavy Mech Support Platform” will be destroyed instead. A third attack will then destroy “Gyroid” normally.
  • If “Gyroid” is attacked during a Special Battle Phase created by the effect of “Last Turn”, and is then attacked again during the regular Battle Phase, it will be destroyed because its effect was already applied once that turn (during the Special Battle Phase).

HALLOWED LIFE BARRIER

Individual Card FAQs:
  • "Hallowed Life Barrier" protects your Life Points from Battle Damage and Effect Damage. It doesn’t protect your monsters from being destroyed as a result of battle.

HAMMER SHOT

Individual Card FAQs:
  • "Hammer Shot" determines which monster to destroy using current ATK, not original ATK.
  • "Hammer Shot" does not target. You determine which monster is destroyed when "Hammer Shot" resolves.

HAND OF NEPHTHYS

Individual Card FAQs:
  • "Tribute 2 monsters on your side of the field, including this card" means that you Tribute "Hand of Nephthys" plus 1 additional monster.
  • Ignition Effects on monsters cannot be activated while the Effect Monster is face-down. So this face-down monster cannot be Tributed for its own effect.
  • You can chain to the activation of this monster’s effect.
  • Tributing monsters is a cost of this card’s effect.
  • You can Tribute a Monster Token as part of this card’s cost.
  • You can chain to the activation of "Hand of Nephthys’" effect with the effect of "Royal Oppression" to negate the Special Summon of "Sacred Phoenix of Nephthys".

HARPIE LADY 1

Individual Card FAQs:
  • The name of "Harpie Lady 1", "Harpie Lady 2", and "Harpie Lady 3" is treated as "Harpie Lady" for all purposes, including Deck construction. So you can have 2 copies of "Harpie Lady 1" in your Deck and 1 copy of "Harpie Lady 2", but not 2 copies of each because you would have 4 cards in your Deck treated as "Harpie Lady". This restriction also applies to your Side Deck, so if you have 3 monsters treated as "Harpie Lady" in your Deck, you cannot have any in your Side Deck.
  • The effect of "Harpie Lady 1" will increase the ATK of your opponent’s WIND monsters too.

HARPIE LADY 3

Individual Card FAQs:
  • For the effect of "Harpie Lady 3" count only your opponent’s turns. If your opponent’s monster attacks "Harpie Lady 3", then count that turn as the first of the two turns. (So the monster could not attack again that turn, even if it had the ability to attack more than once, and it could not attack on your opponent’s next turn either.) If "Harpie Lady 3" attacks your opponent’s monster, then that monster cannot attack for your opponent’s next 2 turns.
  • If "Element Magician" attacks and destroys "Harpie Lady 3" while there is another WIND monster on the field, "Element Magician" cannot attack again that turn.
  • If you control "Harpie Lady 3" and "Gemini Elf" and your opponent activates "Change of Heart" to gain control of "Gemini Elf", then attacks your "Harpie Lady 3", your "Gemini Elf" cannot attack for 2 of your opponent’s turns, even after it returns to your side of the field.

HARPIES' HUNTING GROUND

Individual Card FAQs:
  • If you control "Harpies’ Hunting Ground" on your side of the field, because it is a Field Spell Card, its effects apply to both players. When either player Normal Summons or Special Summons a "Harpie Lady" or "Harpie Lady Sisters" to the field, the controller of that newly-Summoned monster is the one who selects 1 Spell or Trap Card and destroys it.
  • You can chain to the effect of "Harpies’ Hunting Ground" that destroys 1 Spell or Trap Card.
  • The effect of "Harpies’ Hunting Ground" that increases ATK and DEF is applied to all face-up Winged Beast-Type monsters on the field, including your opponent’s, because it is a Field Spell Card.

HARPIE'S PET DRAGON

Individual Card FAQs:
  • You count "Harpie Lady" cards on both sides of the field when increasing this card’s ATK and DEF.

Netrep Q&As:
  • Q: Does “Harpie’s Pet Dragon” get an ATK boost from “Harpie Lady Sisters?”
  • A: “Harpie’s Pet Dragon” gets an ATK increase for monsters that are actually named “Harpie Lady.” Steve Okegawa, 01/15/2004

HAYABUSA KNIGHT

Netrep Q&As:
  • Q: If “Hayabusa Knight’s” first attack is negated, may it still declare another attack?
  • A: Yes it would be able to declare another attack. Curtis Schultz, 01/31/2004
  • Q: Does “Kuriboh” reduce the damage from both attacks of “Hayabusa Knight?”
  • A: The "Kuriboh" would reduce the damage to your Life Points from the attack it was discarded in response to. Curtis Schultz, 01/31/2004
  • Q: If “The Dark Door” is active, can monsters like “Hayabusa Knight” still attack twice?
  • A: Yes it can, since it will still be the same monster attacking. Monsters with a similar effect (e.g. a monster equiped with "Twin Swords of Flashing Light - Tryce") would be able to attack more then once. Curtis Schultz, 01/31/2004
  • Q: If a monster like “Hayabusa Knight” has the effect that allows it to attack twice during that turn, must a player pay for each attack if “Toll” is active on the field?
  • A: The attacker must pay for each attack that is declared. “Hayabusa Knight” would declare two separate attacks. Each attack would require a Life Point payment per the effect of “Toll.” Curtis Schultz, 01/18/2004

HEART OF CLEAR WATER

Individual Card FAQs:
  • You may equip this card to a monster with ATK 1300 or greater, but it will be immediately destroyed.
  • If a monster equipped with this card has its ATK increased over 1299, by the effect of "Rush Recklessly", etc., this card is destroyed.
  • If your "Relinquished" or "Thousand-Eyes Restrict" is equipped with "Heart of Clear Water" and you its effect to equip it with a Monster Card whose ATK is 1300 or higher, "Heart of Clear Water" is destroyed.
  • Your monster equipped with "Heart of Clear Water" is not destroyed in battle, but you still take any Battle Damage that would be inflicted to your Life Points by the attack.
  • If you Special Summon a monster with "Premature Burial" or "Call of the Haunted" and then equip that monster with "Heart of Clear Water", the monster will not be destroyed if "Premature Burial" or "Call of the Haunted" is destroyed.
  • A monster equipped with this card can still be destroyed by effects that do not target, such as the effects of "Fissure", "Dark Hole", "Smashing Ground", or "Torrential Tribute".
  • A monster equipped with this card cannot be destroyed by a card that targets, but it may still be declared a target. So the opponent may activate "Nightmare Wheel" or "Snatch Steal" targeting your monster equipped with "Heart of Clear Water".

Netrep Q&As:
  • Q: If a monster is equipped with “Ring of Magnetism” lower its ATK so it can be equipped with “Heart of Clear Water,” would the “Heart of Clear Water” remain equipped to the monster if the “Ring of Magnetism” was destroyed?
  • A: If the monster equipped with “Heart of Clear Water” has their attack rise above 1300 at any time, the “Heart of Clear Water” is immediately destroyed. Curtis Schultz, 12/08/2003

HEART OF THE UNDERDOG

Individual Card FAQs:
  • Missing the Timing: Suppose you have 3 copies of “Heart of the Underdog” on the field, and draw a Normal Monster Card during your Draw Phase. All 3 copies of “Heart of the Underdog” immediately activate their effects, and because they activate simultaneously, they form a chain with Chain Links 1, 2, and 3. If you draw a Normal Monster card for Chain Link 3 or Chain Link 2, your copies of “Heart of the Underdog” do not activate again. This is because they are “when… you can” optional Trigger Effects, and you “miss the timing” because you drew the Normal Monster Card during a chain and not as Chain Link 1. However, if you draw a Normal Monster Card for Chain Link 1, all 3 copies of “Heart of the Underdog” will activate their effects again.
  • “Heart of the Underdog” doesn’t only activate if you draw a Normal Monster Card for your standard draw. It will also activate its effect if you draw a Normal Monster Card with a card effect such as “Reload”, “Jar of Greed”, or “Heart of the Underdog”.
  • When you draw a Normal Monster Card, if you want to activate the effect of “Heart of the Underdog” you have to show it to your opponent immediately. You can’t do anything else in between.
  • A Normal Monster Card means a yellow card with no effect. A Ritual Monster with no effect is not a Normal Monster Card. A card like “Blue-Eyes Toon Dragon” is not a Normal Monster Card.
  • When you show a Normal Monster Card to your opponent to activate “Heart of the Underdog”, your opponent can chain “Drop Off”. You will have to discard that Normal Monster Card, but “Heart of the Underdog” still resolves its effect.
  • If you draw multiple cards at the same time during your Draw Phase, such as with “Reload”, only 1 of the cards needs to be a Normal Monster to trigger “Heart of the Underdog”, since they are all drawn at the same time. If you activate “Reload” in your Draw Phase and draw 5 Normal Monster Cards, your “Heart of the Underdog” only activates 1 time because it says “card(s)”.

HEAVY MECH SUPPORT PLATFORM

Individual Card FAQs:
  • Note that "Heavy Mech Support Platform" is different from other Union Monsters in that its last sentence is applied if the monster it is equipped to is destroyed (period), not just when the monster is destroyed as a result of battle. This extra effect does not apply to previous Union Monsters.
  • If a monster equipped with "Heavy Mech Support Platform" is targeted by "Ring of Destruction", then "Heavy Mech Support Platform" is destroyed instead of the equipped monster, and the damage inflicted to both players by "Ring of Destruction" is 0 (because the monster targeted by "Ring of Destruction" was not destroyed by it).
  • If you have a monster, "X-Head Cannon" for example, equipped with "Heavy Mech Support Platform", and you activate "Limiter Removal", the ATK will becomes (1800 + 500) x 2 = 4600. Also, the "Heavy Mech Support Platform" will be destroyed instead of the "X-Head Cannon" during the End Phase (by the effect of "Limiter Removal").
  • If "Heavy Mech Support Platform" is equipped to "Big Core" or "Reflect Bounder" and they would be destroyed by their effect, "Heavy Mech Support Platform" is destroyed instead.
  • If “Reflect Bounder” equipped with “Heavy Mech Support Platform” is attacked by “Dark Ruler Ha Des”, during damage calculation “Heavy Mech Support Platform” is destroyed instead of “Reflect Bounder”. Then, after damage calculation, “Reflect Bounder” will destroy itself by its own effect. Its effect is not negated, because it was not destroyed by “Dark Ruler Ha Des”.

HEAVY STORM

Netrep Q&As:
  • Q: Would a Field Spell Card be destroyed by “Heavy Storm” or “Harpie’s Feather Duster”?
  • A: Yes it would be destroyed by “Heavy Storm” or “Harpie's Feather Duster.” Curtis Schultz, 01/05/2004

HELPING ROBO FOR COMBAT

Individual Card FAQs:
  • When "Helping Robo For Combat" destroys a monster in battle, you resolve the effect of "Helping Robo for Combat" before the destroyed monster is sent to the Graveyard.

HELPOEMER

Individual Card FAQs:
  • When you have multiple "Helpoemer" cards in your Graveyard, each with an activated effect, the effects are cumulative.
  • If your opponent chooses not to conduct a Battle Phase, there is no timing for the end of the Battle Phase, so the effect of "Helpoemer" is not activated. The same is true if the Battle Phase is skipped due to a card effect.
  • "Helpoemer" cannot be Special Summoned from the Graveyard even if it was not destroyed as a result of battle (the final sentence on "Helpoemer" is a condition, not an effect, and is not subject to the first sentence on "Helpoemer").

Netrep Q&As:
  • Q: If “Helpoemer” is sent to the Graveyard without being involved in battle, can it be Special Summoned from the Graveyard with “Monster Reborn” or some other card effect?
  • A: The condition of not being able to Special Summon "Helpoemer" from the Graveyard is true irregardless of how it gets into the Graveyard. Curtis Schultz, 02/14/2004

HIDDEN BOOK OF SPELL

Individual Card FAQs:
  • If you have zero or 1 Spell Cards in your Graveyard, you cannot activate "Hidden Book of Spell".
  • When you activate "Hidden Book of Spell" and your opponent chains "Disappear" or "Graverobber", and 1 of the targeted Spell Cards is removed from play, the remaining Spell Card goes back to the Deck and the Deck is shuffled.

Netrep Q&As:
  • Q: Is “Hidden Book of Spell” a card that must select 2 cards (in other words, can I activate this trap when only 1 Spell card exists in my graveyard?) Does this card actually mean "up to 2" cards?
  • A: Exactly 2 are declared at the time of activation. No more and no less can be chosen. If your opponent activates “Disappear” and chooses 1 of the two spells you had selected, the remaining spell would still be placed into the Deck per the card's effect. Curtis Schultz, 12/10/2003

HIEROGLYPH LITHOGRAPH

Individual Card FAQs:
  • "Hieroglyph Lithograph" does not remain on the field like "Swords of Revealing Light".
  • The effect of "Hieroglyph Lithograph" cannot be negated by "Imperial Order" after "Hieroglyph Lithograph" has resolved. You can, of course, chain "Imperial Order" to the activation of "Hieroglyph Lithograph" to negate the effect.
  • When "Infinite Cards" and "Hieroglyph Lithograph" are both in effect, there is no limit to the number of cards for your hand.

HIITA THE FIRE CHARMER

Individual Card FAQs:
  • If your opponent chains “Enemy Controller” to the activation of the Flip Effect of a “Charmer”, and takes control of the “Charmer”, the Flip Effect disappears.
  • If you take control of the opponent’s monster with a “Charmer” and the opponent takes control back with “Change of Heart”, control still reverts to you after the effect of “Change of Heart” expires (even though it wasn’t your monster originally).
  • If your opponent takes control of your monster with “Snatch Steal”, and you activate the Flip Effect of a “Charmer” to take it back, you keep control while the “Charmer” is face-up on the field.
  • If “Book of Moon” is chained to the Flip Effect of a “Charmer” to flip the target monster face-down, the effect of the “Charmer” disappears.
  • If a “Charmer” is removed from play with “Interdimensional Matter Transporter”, its effect is not re-applied when it’s back on the field.
  • If “DNA Transplant” changes a monster’s Attribute so that it can be taken by a “Charmer”, and then “DNA Transplant” is destroyed so that the monster’s Attribute no longer corresponds to the effect of the “Charmer”, the controller of the “Charmer” loses control of the monster.
  • If the turn player controls a “Charmer” and a monster controlled by its effect, and activates “Assault on GHQ” and targets the controlled monster, and the opponent chains an effect to destroy the “Charmer”, the controlled monster returns to the opponent’s control, but is still destroyed by the effect of “Assault on GHQ”.

HINO-KAGU-TSUCHI

Individual Card FAQs:
  • When your "Hino-Kagu-Tsuchi" inflicts Battle Damage to your opponent, he / she discards his / her hand before drawing in their next Draw Phase. If their next Draw Phase is skipped, they discard at the start of the Standby Phase. If the Draw Phase and Standby Phase are skipped, they discard at the start of Main Phase 1.
  • The opponent cannot activate any effects at the start of their turn before they discard their hand for the effect of "Hino-Kagu-Tsuchi".

Netrep Rulings:
  • There are no chainable events before you Draw a card (and "Hino Kagu-Tsuchi" does not need to be errata'd). You cannot activate anything prior to Drawing a card. "Hino Kagu-Tsuchi" is not activating prior to the Draw. It is resolving. In any case, the effect of "Hino Kagu-Tsuchi" will resolve but, quite frankly, doesn't even care if it is at the beginning of your Draw Phase. If your Draw Phase is skipped it will happen at the beginning of your Standby Phase. If your Draw Phase and your Standby Phase are skipped, it will happen at the beginning of your Main Phase 1. And so on and so forth.

Netrep Q&As:
  • Q: If “Hino-Kagu-Tsuchi” inflicts Battle Damage, and later in the turn, “Skill Drain” is activated, will “Hino-Kagu-Tsuchi’s” effect be negated?
  • A: No, when it dealt damage, that condition was met and they will discard. bishop 02/23/04

HOMUNCULUS THE ALCHEMIC BEING

Individual Card FAQs:
  • This monster’s effect is a Ignition Effect.
  • If you use this monster’s effect to change its Attribute, it remains changed as long as it remains face-up on the field, or until it is changed again.

HORN OF LIGHT

Individual Card FAQs:
  • If a "Sangan" or a "Witch of the Black Forest" equipped with "Horn of Light" is Tributed and you activate the effect of "Horn of Light", "Horn of Light" goes on top of your Deck and then "Sangan" or "Witch of the Black Forest" is resolved. If "Sangan" is destroyed (not Tributed) the effects of "Sangan" and "Horn of Light" are simultaneous and form a chain.

HORUS' SERVANT

Individual Card FAQs:
  • "Horus’ Servant" has an effect just like "Lord of D.", but only applicable to "Horus the Black Flame Dragon". "Horus’ Servant" will not negate a card effect. All it does is prevent "Horus the Black Flame Dragon" from being selected as a target. If your opponent selects "Horus the Black Flame Dragon" as a target (with "Ring of Destruction", for example), and you chain "Call of the Haunted" to Special Summon "Horus’ Servant", then "Horus the Black Flame Dragon" will still be destroyed by "Ring of Destruction" because "Horus’ Servant" is being Special Summoned AFTER "Horus the Black Flame Dragon" was selected. The fact that "Ring of Destruction" has not yet resolved does not matter; "Horus the Black Flame Dragon" was selected at activation of "Ring of Destruction", and "Horus’ Servant" is Special Summoned too late to prevent this.
  • Your opponent cannot activate a Spell Card, Trap Card, or Monster Effect that would select "Horus the Black Flame Dragon" as a target while "Horus’ Servant" is in play. "Horus’ Servant" does not cause the effect to be negated; he prevents the activation of the effect in the first place.

HORUS THE BLACK FLAME DRAGON LV4

Individual Card FAQs:
  • The "you" in "on your side of the field" is the current controller’s field, so as long as "Horus the Black Flame Dragon LV 4" is face-up, it is always "face-up on your side of the field".
  • If "Horus the Black Flame Dragon LV 4" destroys a monster, you can activate its effect during the End Phase, even if the destroyed monster was your monster that was controlled by your opponent.
  • If you don’t have "Horus the Black Flame Dragon LV 6" in your hand or Deck, you can still send "Horus the Black Flame Dragon LV 4" to the Graveyard to activate its effect. But if you don’t have "Horus the Black Flame Dragon LV 6" then your opponent can check your Deck to confirm.
  • If "Horus the Black Flame Dragon LV 4" destroys a monster as a result of battle, and is removed from play by "Interdimensional Matter Transporter", and returns to play during the End Phase, you can still activate its effect.
  • "If Banisher of the Light" is in play, you cannot send "Horus the Black Flame Dragon LV 4" to the Graveyard, so you cannot activate its effect.
  • You don’t have to send "Horus the Black Flame Dragon LV 4" to the Graveyard if you don’t want to, even if it destroyed a monster as a result of battle. But if you activate its effect by sending it to the Graveyard, you must Special Summon "Horus the Black Flame Dragon LV 6" if possible.
  • You can activate the effect of "Horus the Black Flame Dragon LV 4" during your opponent’s End Phase if appropriate.
  • If a level monster fulfills its condition to Special Summon the next-highest level (for example, if "Armed Dragon LV5" destroys a monster as a result of battle), and the level monster is then flipped face-down, or removed from play permanently, or sent to the Graveyard and then Special Summoned from the Graveyard, then its condition is reset and it is no longer considered to have met the condition to level up to the next level.

HORUS THE BLACK FLAME DRAGON LV6

Individual Card FAQs:
  • The "you" in "on your side of the field" is the current controller’s field, so as long as "Horus the Black Flame Dragon LV 6" is face-up, it is always "face-up on your side of the field".
  • You cannot Tribute "Horus the Black Flame Dragon LV 6" for "Ectoplasmer"’s effect because it is not a cost, it is a Tribute when you resolve "Ectoplasmer"’s effect, and "Horus the Black Flame Dragon LV6" is not affected by Spell Cards’ effects.
  • If "Horus the Black Flame Dragon LV6" is equipped with "Metallizing Parasite - Lunatite", and would be destroyed as a result of battle, "Metallizing Parasite - Lunatite" is destroyed instead (this is not negated by "Horus the Black Flame Dragon LV6"’s effect).
  • If "Horus the Black Flame Dragon LV 6" is the only monster on the field, you can activate a Spell Card that targets, but its effect will be negated because "Horus the Black Flame Dragon LV 6" would be the only valid target and it is unaffected by Spell Cards.
  • You can activate "Level Up!" and send "Horus the Black Flame Dragon LV 6" to the Graveyard to Special Summon "Horus the Black Flame Dragon LV 8" because sending 1 monster to the Graveyard is a cost for "Level Up!" and if a card is unaffected by Spell Cards, that only refers to effects, not to costs.
  • If a level monster fulfills its condition to Special Summon the next-highest level (for example, if "Armed Dragon LV5" destroys a monster as a result of battle), and the level monster is then flipped face-down, or removed from play permanently, or sent to the Graveyard and then Special Summoned from the Graveyard, then its condition is reset and it is no longer considered to have met the condition to level up to the next level.

HORUS THE BLACK FLAME DRAGON LV8

Individual Card FAQs:
  • Note that "Horus the Black Flame Dragon LV8" has the word "except" in its Summoning conditions, which means that even if Special Summoned properly, you cannot revive it with "Monster Reborn" afterwards if it is destroyed.
  • The "you" in "on your side of the field" is the current controller’s field, so as long as "Horus the Black Flame Dragon LV 8" is face-up, it is always "face-up on your side of the field".
  • The ability of "Horus the Black Flame Dragon LV8" to negate Spell Cards is a multi-trigger effect that must be chained to the activation of the Spell Card. You can activate this effect multiple times in the same chain to negate the activation and effect of several Spell Cards that are activated in the same chain.
  • You can chain the effect of "Horus the Black Flame Dragon LV8" to the activation of a Continuous Spell Card, Field Spell Card, or Equip Spell Card and negate it. However, if the Continuous, Field, or Equip Spell Card is already active, you cannot later decide to try and negate its effect with "Horus the Black Flame Dragon LV8". You can only negate it when it is originally activated.
  • You can activate the effect of "Horus the Black Flame Dragon LV8" during the Damage Step.

HUGE REVOLUTION

Individual Card FAQs:
  • When your opponent chains "Book of Moon" to your "Huge Revolution" and flips 1 of the 3 monsters face-down, "Huge Revolution" has already been activated correctly so the effect of "Huge Revolution" resolves.
  • When your opponent chains "Ring of Destruction" to your "Huge Revolution" and destroys 1 of the 3 monsters, "Huge Revolution" has already been activated correctly so the effect of "Huge Revolution" resolves.
  • "Huge Revolution" destroys both face-up and face-down cards.
  • If your opponent activates "Huge Revolution" and you have "Pandemonium Watchbear" and "Pandemonium", your "Pandemonium" card is not destroyed.

Netrep Q&As:
  • Q: If someone activates “Huge Revolution” and the opponent Chains with “Raigeki Break” or “Ring of Destruction” on one of the pieces, what happens with “Huge Revolution”?
  • A: "Huge Revolution" resolves normally as the conditions of its activation were correct when it was activated. bishop, 02/01/04

HUMAN-WAVE TACTICS

Individual Card FAQs:
  • "Human-Wave Tactics" includes Tokens.
  • If you have 2 "Human-Wave Tactics" then both effects are applied, so if 1 Level 2 or lower Normal Monster is destroyed in battle, then you Special Summon 2 monsters.
  • If your monster is destroyed as a result of battle while on your opponent's side of the field, you can't get the effect of "Human-Wave Tactics" for that monster.
  • If you don't have enough vacant Monster Card Zones to Special Summon as many monsters as you need to for "Human-Wave Tactics", Special Summon as many as you can, and the rest are destroyed. This is also true for multiple "Human-Wave Tactics", so if you have 2 "Human Wave Tactics", and each wants to Summon 2 monsters, and you only have 3 Zones, Special Summon 3 monsters and destroy 1 monster.

HYENA

Individual Card FAQs:
  • Because the effect of “Hyena” activates in the Graveyard, the owner of “Hyena” gets the effect. So if your opponent controls your “Hyena” and it is destroyed, you get the effect.
  • You can Special Summon more than 1 “Hyena” using this effect.

HYPER HAMMERHEAD

Individual Card FAQs:
  • "Hyper Hammerhead"'s effect activates at the time that a monster would be sent to the Graveyard.
  • Even if "Hyper Hammerhead" was destroyed, its effect resolves.
  • The effect of "Hyper Hammerhead" can be chained to.
  • If you have another effect that activates at the end of the Damage Step, you can place it on a chain with "Hyper Hammerhead"'s effect (such as "Hyper Hammerhead" vs. "Hyper Hammerhead").

IMPERIAL ORDER

Netrep Rulings:
  • Spell Cards may still be activated while “Imperial Order” is active.
  • If “Imperial Order” is not negated during the Standby Phase or if the 700 Life Point upkeep cost is not paid, “Imperial Order” is destroyed.
  • “Imperial Order” cannot be activated in the Damage Step.
  • If a Union monster is equipped to a monster and “Imperial Order” is active, the effect of the Union monster is negated. If a Union monster is equipped to a monster and “Imperial Order” is active, the Union monster may not use its effect to return to the monster field.
  • If “Mystical Space Typhoon” is activated in a chain to the activation of “Imperial Order” and is not later negated, “Mystical Space Typhoon” will destroy “Imperial Order.”
  • If “Imperial Order” is activated in a chain with “Premature Burial” and is not negated, “Premature Burial” will not Special Summon a monster and will be sent to the Graveyard as it no longer has a legal target. If “Imperial Order” is activated after “Premature Burial” has resolved, as long as “Imperial Order” is active, if “Premature Burial” is destroyed, the monster equipped with “Premature Burial” will not be destroyed.
  • If “Snatch Steal” is negated by the effect of “Imperial Order,” the monster will remain equipped, but will remain under the control of the original controller as long as “Imperial Order” remains active. The opponent of the controller of “Snatch Steal” will not receive 1000 Life Points per Standby Phase as long as “Imperial Order” remains active.
  • If “Imperial Order” is active and “Swords of Revealing Light” is on the field, “Swords of Revealing Light” will remain on the field for its normal duration. As long as “Imperial Order” is active, “Swords of Revealing Light” will not prevent the opponent from attacking.
  • “Imperial Order” has no effect on the equipped monster of “Thousand Eyes Restrict.” “Thousand Eyes Restrict” will maintain the ATK and DEF value of the equipped monster.

Netrep Q&As:
  • Q: In the event that the player has the exact amount of LP to pay for “Imperial Order,” they would be destroyed because paying for them would reduce the player's LP to zero?
  • A: This card does not have mandatory payments. The player controlling it can opt not to pay and the card would then be destroyed. They cannot choose to pay if it would make their Life Points become 0. Curtis Schultz, 12/23/2003
  • Q: If one opponent activates “Limiter Removal” and the other chains with “Imperial Order,” would the monsters not get the power up but still die.
  • A: “Imperial Order” negates all of “Limiter Removal's” effects. But if you use “Limiter Removal,” attack, and then activate “Imperial Order” during Main Phase 2, the machines are STILL destroyed. bishop, 12/05/2003
  • Q: Why is a card’s turn count ability (“Swords of Revealing Light”, “Final Countdown”, etc.) not considered part of its effect when being negated with “Imperial Order”?
  • A: “Imperial Order”’s presence on the field does not mean that the count of anything (phase, turn, etc) stops. bishop, 01/16/2004
  • Q: My opponent plays “Prohibition” and declares “Mystical Space Typhoon” and I chain “Imperial Order” to the activation; since “Imperial Order” just negates (not destroys) the “Prohibition” remains on the field and once “Imperial Order” leaves the field, it’s effect kicks in and “Mystical Space Typhoon” cannot be played. Is this true?
  • A: That is correct. When “Imperial Order” is negated or destroyed, the effect of “Prohibition” will resume being in effect and would then prohibit the declared card, “Mystical Space Typhoon” in this case. Curtis Schultz, 04/20/2004

INABA WHITE RABBIT

Individual Card FAQs:
  • This card can only attack Life Points directly. It cannot attack another monster. If the opponent controls "Patrician of Darkness" and you attack with "Inaba White Rabbit", it is still a direct attack; they cannot select a monster as the attack target.
  • However, if the opponent controls a monster equipped with "Ring of Magnetism", your "Inaba White Rabbit" must attack the equipped monster if you chose to attack.

Netrep Q&As:
  • Q: How is “Inaba White Rabbit” different from monsters like “Rainbow Flower?”
  • A: The "Inaba White Rabbit" is a bit different than monsters like "Rainbow Flower" or the Toon monsters. "Inaba White Rabbit" has to attack directly. Its effect doesn't allow it to do otherwise unless it is forced to alter this by another card's effect. If the opponent has two "Marauding Captains" under their control, the "Inaba White Rabbit" can attack directly. If the opponent had 2 monsters equipped with "Raregold Armor", the rabbit can STILL attack directly. If the opponent has 1 "Marauding Captain" equiped with "Raregold Armor" and another monster equipped with "Raregold Armor" the "Inaba White Rabbit" can STILL attack directly. The rabbit basically doesn't care, except for one guy: "Ring of Magnetism." If an opponent's monster is equipped with "Ring of Magnetism," the "Inaba White Rabbit" would have to attack that monster. This isn't a normal thing for the rabbit to do, but it is forced to by "Ring of Magnetism." Hopefully this should clear things and up. Curtis Schultz, 01/27/2004
  • Q: Can “Patrician of Darkness” redirect “Inaba White Rabbit’s” attack?
  • A: "Patrician of Darkness" has no effect on "Inaba White Rabbit." "Inaba White Rabbit" would not be attacking any of the monsters. Curtis Schultz, 01/29/2004
  • Q: Is “Inaba White Rabbit” considered effect damage? Can I use it and “Robbin’ Goblin” to force a discard?
  • A: It is Battle Damage and you will be able to activate “Robbin’ Goblin’s” effect with “Inaba White Rabbit.” bishop, 12/09/03

INFERNALQUEEN ARCHFIEND

Netrep Rulings:
  • The Archfiend ATK increase effect activates during both player's Standby Phases. The increase only lasts until the End Phase of that turn.
  • If the "Infernalqueen Archfiend" is removed from the field or turned face-down after the effect has resolved, the Archfiend that had its ATK boosted will retain that attack increase until the End Phase of the turn.
  • If an Archfiend that has received the ATK increase from the "Infernalqueen Archfiend" is turned face-down or removed from the field, the ATK increase is lost.
  • You do not have to select the same face-up Archfiend monster during every Standby Phase.

Netrep Q&As:
  • Q: Can the “Infernalqueen Archfiend” choose a new target to boost at each Standby Phase or must she pick one target and stay with it?
  • A: You can choose a different Archfiend every Standby Phase. Curtis Schultz, 12/28/2003

INFERNO

Individual Card FAQs:
  • When "Inferno" battles with another monster with equal ATK, "Inferno"'s effect is not activated because it must destroy the other monster "and send it to the Graveyard", and at that time, Inferno is no longer on the field to activate its effect.
  • If "Inferno" attacks a face-down "Cyber Jar", "Inferno" is destroyed by the effect of "Cyber Jar" and "Inferno"'s effect is not activated.

INFERNO FIRE BLAST

Individual Card FAQs:
  • No copies of "Red-Eyes B. Dragon" can attack if you activate "Inferno Fire Blast".
  • If "Red-Eyes B. Dragon" attacked, you cannot activate "Inferno Fire Blast" during Main Phase 2, but if "Red-Eyes B. Dragon" did not attack, you can activate "Inferno Fire Blast" during Main Phase 2.
  • As long as a "Red-Eyes B. Dragon" is on the field when you activate "Inferno Fire Blast", "Inferno Fire Blast" still resolves normally even if "Red-Eyes B. Dragon" is no longer on the field when "Inferno Fire Blast" resolves.
  • If you control "Red-Eyes B. Dragon" and activate "Inferno Fire Blast" to inflict damage, and then after that resolves you activate "Non-Spellcasting Area", "Red-Eyes B. Dragon" still cannot attack because "Non-Spellcasting Area" will not negate the condition.
  • If "Imperial Order" is chained to "Inferno Fire Blast", the effect of "Inferno Fire Blast" is negated but "Red-Eyes B. Dragon" cannot attack. However, if "Magic Jammer" negates the activation of "Inferno Fire Blast", your "Red-Eyes B. Dragon" can attack.
  • If you activate "Inferno Fire Blast" while "Non-Spellcasting Area" is active, the effect of "Inferno Fire Blast" disappears.
  • If you only have 1 "Red-Eyes B. Dragon" on the field, you can activate multiple copies of "Inferno Fire Blast" designating that same "Red-Eyes B. Dragon".
  • If "Red-Eyes B. Dragon" equipped with "Megamorph" is selected for "Inferno Fire Blast", you inflict 2400 damage to the opponent.

INFERNO TEMPEST

Individual Card FAQs:
  • If you attack "Blue-Eyes White Dragon" with "Ojama Green" or some other 0 ATK monster, you can activate "Inferno Tempest" after damage calculation. Then "Ojama Green" is sent to the Graveyard after "Inferno Tempest" resolves.

INFINITE DISMISSAL

Netrep Q&As:
  • Q: If “Infinite Dismissal” is active on the field and I Flip Summon “Swarm of Scarabs” in Main Phase 1 and then I use it's effect to flip it back face-down in Main Phase 2, will it be destroyed in the End Phase?
  • A: No. It resets when it flips back down. bishop, 02/02/04
  • Q: “Infinite Dismissal” states that all monsters summoned that are level 3 or below are destroyed at the End Phase of the turn.. would this have priority over a summoned “Yata-Garasu,” or would “Yata-Garasu” return to your hand before “Infinite Dismissal” could destroy it?
  • A: The Turn Player will decide which effect is resolved first. They will most likely choose to return their “Yata-Garasu first.” Curtis Schultz, 12/04/2003

INJECTION FAIRY LILY

Individual Card FAQs:
  • You can activate this card’s effect during both players’ Damage Steps, at damage calculation. You can activate it only once per Damage Step, but if "Injection Fairy Lily" is involved in multiple battles in the same turn, you can activate it once during each battle.
  • You cannot increase this card’s ATK by 6000 points by paying 4000 Life Points.
  • The ATK increase only lasts for that 1 Damage Step. If this card is involved in multiple battles during the same turn, you must pay 2000 Life Points each battle if you wish to keep increasing its ATK.
  • Activating this card’s effect does not cause a replay.
  • You may activate this card’s effect even when it is attacking directly.
  • If your "Injection Fairy Lily" is in battle with the opponent’s "Injection Fairy Lily" the turn player must decide to use its effect or not first. The opponent can then activate their "Injection Fairy Lily" effect. If both effects are activated, it forms a chain.
  • If this card is equipped with "Heart of Clear Water" and you activate its effect to increase its ATK, the "Heart of Clear Water" is immediately destroyed.
  • The effect of "Mirror Wall" will reduce "Injection Fairy Lily"’s ATK by half before you decide to use its effect or not. So if you activate its effect, its ATK will be 3200. If 2 copies of "Mirror Wall" are active, its ATK will be 3100.

Netrep Q&As:
  • Q: If I have “Injection Fairy Lily,” or any other card that has a life points cost, and my Life Points are below the cost of the card, can I activate last turn and still use the ability?
  • A: You lose when your life point reach zero (0) regardless of the situation. But in this case, you cannot activate an effect if the paying of Life Points would reduce your Life Points to 0 or lower. bishop, 12/21/2003
  • Q: When does “Injection Fairy Lily” get her effect?
  • A: During Damage Calculation. bishop, 12/04/2003
  • Q: Do you have to pay for “Injection Fairy Lily’s” effect each time you activate her effect during the same Battle Phase?
  • A: You may use this card's effect multiple times during the same Battle Phase but only once per Damage Step. And you must pay each time you use her effect. bishop, 12/08/03
  • Q: If my “Injection Fairy Lily” attacks a “Harpie’s Brother” and both are in face-up Attack Position, can I choose to use her effect, or is it only for when “Injection Fairy Lily” is attacked?
  • A: The effect of "Injection Fairy Lily" may be used during your opponent's damage step as well as your own. It is a multi-trigger effect monster. bishop, 02/19/04
  • Q: Does the effect of “Dark Baltar the Terrible” or “Dark Ruler Ha Des” negate the effect of “Injection Fairy Lily?”
  • A: No. "Injection Fairy Lily's" effect activates during the damage calculation. "Dark Balter the Terrible" would not be able to negate this, nor could "Dark Ruler Ha Des." Curtis Schultz, 01/29/2004
  • Q: Would “Injection Fairy Lily” equipped with “Shooting Star Bow – Ceal” result in “Injection Fairy Lily” attacking for 3000 or would the decrease take place further after her effect?
  • A: The decrease will be taken after the 3000 increase. So an "Injection Fairy Lily" equipped with "Shooting Star Bow - Ceal" and activates its effect will have 2400 ATK during the damage calculation. Curtis Schultz, 01/8/2004
  • Q: Would “Injection Fairy Lily” equipped with “Twin Swords of Flashing Light - Tryce” result in “Injection Fairy Lily” attacking for 3000 or would the decrease take place further after her effect? Would you have to pay twice when you attack twice with “Twin Swords of Flashing Light-Tryce”?
  • A: An "Injection Fairy Lily" equipped with "Twin Swords of Flashing Light - Tryce" will have 2900 ATK during damage calculation. You would pay for each attack. Each attack is separate. Curtis Schultz, 01/8/2004

INSECT PRINCESS

Individual Card FAQs:
  • While "Insect Princess" is on your side of the field, if you attack your opponent's face-down Insect-Type monster, it is changed to Attack Position after being flipped face-up (before damage calculation).
  • While "Insect Princess" is on your side of the field, your opponent can change the Battle Position of his Insect-Type monsters once during his turn, but the Battle Position is immediately changed back to Attack Position.
  • When you have "Insect Princess" and a Defense Position "Crass Clown" on your side of the field, and "DNA Surgery" is making "Crass Clown" an Insect-Type, and your opponent takes control of "Crass Clown" with "Change of Heart", "Crass Clown" is changed to Attack Position because of "Insect Princess"' effect and its effect activates.
  • "Insect Princess" gains 500 ATK if she destroys an Insect-Type Monster Token.

INSECT QUEEN

Individual Card FAQs:
  • Insect Monster Tokens are placed during the End Phase for each monster "Insect Queen" destroyed that turn (1 for 1).
  • Insect Monster Tokens are placed during the End Phase, not during the Battle Phase when "Insect Queen" destroys a monster.
  • The Insect Monster Token is Special Summoned to the side of the field of the player who controls "Insect Queen" at the time the Insect Monster Token is Summoned, even if control of "Insect Queen" changed between the Battle Phase and the End Phase.
  • If "Insect Queen" destroys a monster but is not on the field during the End Phase, no Insect Monster Token is Special Summoned.
  • No Insect Monster Token is Special Summoned if it is impossible (due to "Jam Breeding Machine", etc.).
  • If you want to use "Royal Oppression" to negate the Special Summon of an Insect Monster Token, you chain it to the activation of "Insect Queen"’s effect during the End Phase.
  • If you Tribute "Pinch Hopper" to attack with Insect Queen, you can activate "Pinch Hopper"’s effect.

INSPECTION

Netrep Q&As:
  • Q: Can the effect of “Inspection” be activated multiple times in your opponent’s Standby Phase to reduce your Life Points in order to activate “Last Turn” during that same turn?
  • A: Currently, you can use “Inspection” as many times as you can afford to pay for during the same Standby Phase. Curtis Schultz, 12/20/2003
  • Q: Since I can activate the effect of my face-up “Inspection” during my opponent’s Standby Phase, can they chain “Mystical Space Typhoon” to the effect to stop it from resolving?
  • A: Yes they could in response to you activating "Inspection's" effect. Since "Inspection" is a Continous Spell Card its effect would disappear when it tries to resolve. (It needs to remain face-up on the field.) Curtis Schultz, 01/9/2004

INTERDIMENSIONAL MATTER TRANSPORTER

Individual Card FAQs:
  • A monster removed with "Interdimensional Matter Transporter" doesn't occupy a Monster Card Zone. If there are no Monster Card Zones available when it returns, it is destroyed.
  • If you control your opponent's monster because of "Change of Heart" or "Snatch Steal", and remove the monster with "Interdimensional Matter Transporter", the monster returns to your side of the field, then immediately returns to your opponent's side of the field.
  • A monster returned to the field because of "Interdimensional Matter Transporter" returns in the same Battle Position that it was in when it was removed from the field.
  • If a Spirit Monster is returned to the field with "Interdimensional Matter Transporter" the same turn it was Summoned or flipped face-up, it returns to the field and then returns to the owner's hand.
  • When a Fusion Monster is returned to the field with "Interdimensional Matter Transporter" the same turn it was Special Summoned with "Summoner of Illusions" or "Magical Scientist", the Fusion Monster is not destroyed or returned to the Fusion Deck.
  • When an Archfiend is returned to the field with "Interdimensional Matter Transporter" after it was Special Summoned with "Archfiend's Roar", it is not destroyed by "Archfiend's Roar"'s effect.
  • When "Karate Man", or a monster affected by "Limiter Removal", is removed from play with "Interdimensional Matter Transporter", it is not destroyed that turn because the effect of "Karate Man"/"Limiter Removal" is reset.

Netrep Q&As:
  • Q: If the opponent activates “Interdimensional Matter Transporter” to remove a monster from the field during the Battle Phase, is a replay triggered?
  • A: If it was activated during your Battle Phase by your opponent to remove one of their monsters from the field then a replay would occur. Curtis Schultz, 01/05/2004
  • Q: If a Spirit monster is targeted and resolved by “Interdimensional Matter Transporter”, would its effect still occur?
  • A: The Spirit monster will return to your hand during the End Phase. Curtis Schultz, 01/25/2004
  • Q: What is the difference between “Interdimensional Matter Transporter” and “Dimensionhole” other than duration?
  • A: For "Dimensionhole" the monster zone spot should be considered off-limits to other monsters. No other monsters are allowed to occupy that spot. When the monster returns to the field, it will return to that exact same spot. "Interdimensional Matter Transporter" does not do this. The spot the target monster occupied will be open for any other monster to then take over. When the target monster returns, it can go into any available monster zone space. It does not need to return to the spot it used to occupy. This is imporant. If the field is full when the monster removed by "Interdimensional Matter Transporter" attempts to return during the End Phase, it will instead be sent to the Graveyard bcause there was no open monster zone spot for it to occupy. Curtis Schultz, 02/04/2004
  • Q: If the control of a monster was changed by “Change of Heart” or “Snatch Steal” and then removed from play by “Interdimensional Matter Transporter,” would it return to the player who activated “Change of Heart” or “Snatch Steal” OR would it return to the original controller?
  • A: The monster would be returned to its owner during the End Phase after it has been brought back to the field. Curtis Schultz, 12/21/2003
  • Q: Say I use “Change of Heart” a monster, during Main Phase 2, I activate “Interdimensional Matter Transporter” to remove the monster I used “Change of Heart” on from play. During the end phase, I get to choose the order that my card resolve, correct? So, then, I could choose for “Change of Heart” to resolve first, whose effect would simply disappear as the monster it would return is no longer there, and then “Interdimensional Matter Transporter” would resolve, and the monster would return to my side of the field. Could I use this combo to change the control of the monster until it is destroyed or removed from the field?
  • A: “Interdimensional Matter Transporter” does *not* let you keep the monster taken via “Change of Heart.” As soon as the monster returns to play, it will return to play on the previous controller's field, regardless of the fact that it may have been out of play during the End Phase. So, whether you use “Dimensionhole” or it on a monster that is being controlled via “Change of Heart,” your opponent WILL get the monster back as soon as it re-enters play. Steve Okegawa, 01/02/2004
  • Q: Can “Interdimensional Matter Transporter” be chained to “D. D. Warrior Lady’s” effect allowing her to be returned to the field at the End Phase?
  • A: You cannot active "Interdimensional Matter Transporter" during the Damage Step. Curtis Schultz, 02/03/2004
  • Q: If I use “Interdimensional Matter Transporter” on my “Goblin Attack Force” after I've attacked with it, but before i end my battle phase (End of Battle Phase is when Goblin switches) will it return in attack mode at the end of my turn, or does it shift anyways. If I let it switch to Defense mode and THEN use “Interdimensional Matter Transporter,” will I be able to switch it back to attack mode on my next turn?
  • A: It will be returned in whatever battle position you had it in. If it was in attack position then that is what position it will return to. “Goblin Attack Force” shifts its battle position when you end your Battle Phase. It would not do this during the End Phase. If you let it switch you would not be allowed to change its Battle position. It would return during the End Phase, so you would obviously need another card's effect to change the position. A manual change would not be possible. Curtis Schultz, 12/20/2003
  • Q: Can “Interdimensional Matter Transporter” save your monster who is effected from “Limiter Removal”?
  • A: The Machine-Type monster would return during the End Phase no longer affected by "Limiter Removal." It would not be destroyed by "Limiter Removal's" effect. Curtis Schultz, 01/12/2004
  • Q: If you summon “Mirage Knight” through the “Dark Flare Knight” effect and have it attack and destroy an opponents monster can the “Interdimensional Matter Transporter” remove it before the effect takes place?
  • A: When the “Mirage Knight” is returned from “Interdimensional Matter Transporter” its End Phase effect will need to resolve at that time. It cannot resolve while not present on the field. Curtis Schultz, 12/20/2003
  • Q: If a flipped up “The Immortal of Thunder” is targeted and resolved by “Interdimensional Matter Transporter”, would its effect still occur?
  • A: "The Immortal of Thunder" would still reduce your Life Points by 5000 when sent to the Graveyard after it has been flipped. This would not reset. Curtis Schultz, 01/25/2004
  • Q: If I use “Interdimensional Matter Transporter” on my “Zombyra the Dark”, does it return with the original 2100 ATK.
  • A: “Zombyra the Dark” would return at 2100 ATK. Curtis Schultz, 12/20/2003

INVADER OF DARKNESS

Individual Card FAQs:
  • "Invader of Darkness" prevents the activation of Quick-Play Spell Cards, but doesn't negate their effects. So if your opponent activates a Quick-Play Spell Card and you chain "Call of the Haunted" to Special Summon "Invader of Darkness", he does not negate the activation or effect of the Quick-Play Spell Card.

INVADER OF THE THRONE

Netrep Q&As:
  • Q: How does this card work?
  • A: The current (and correct) ruling is that “Invader of the Throne” goes to their side of the field and you take one of their monsters. “Invader of the Throne's” effect works basically like “Creature Swap.” Steve Okegawa, 12/09/2003
  • Q: If “Invader of the Throne” was Flip Summoned and the opponent activates “Trap Hole”, how will this resolve?
  • A: The player is chaining "Trap Hole" to the effect of "Invader of the Throne" which was activated at the time of the Flip-Summon...Trap Hole resolves first, destroying "Invader of the Throne." "Invader of the Throne's" effect disappears. "Invader of the Throne" must be able to switch with the opponent's monster or the effect cannot resolve properly. Curtis Schultz, 02/16/2004

INVASION OF FLAMES

Individual Card FAQs:
  • The effect of this monster prevents the activation of Trap Cards that can be activated when a monster is Normal Summoned, such as "Trap Hole" and "Torrential Tribute".
  • You can activate Trap Cards later in the turn.
  • You can negate the Normal Summon of this monsters with "Horn of Heaven" or "Solemn Judgment". (In which case the Normal Summon failed and the effect of the monster is not applied.)
  • The effect of this monster is applied to both players (so you cannot activate "Pineapple Blast" in response to your Normal Summon of this monster).
  • This is a Continuous Effect that you cannot chain to.

JADE INSECT WHISTLE

Individual Card FAQs:
  • The monster selected for "Jade Insect Whistle" is chosen when the effect resolves, not when it is activated, so "Jade Insect Whistle" doesn't target.
  • If your opponent claims to have no Insect-Type monsters in his/her Deck when your "Jade Insect Whistle" resolves, you can check the Deck to make sure.
  • A face-up "Parasite Paracide" can be selected with "Jade Insect Whistle".

JAM BREEDING MACHINE

Individual Card FAQs:
  • If you have two "Jam Breeding Machines" on your side of the field you cannot Summon any monsters, even Slime Tokens.
  • You may Set monsters when you have this card active on your side of the field, but you cannot Flip Summon them.
  • You may Summon a monster and then activate this card.
  • You cannot activate "Scapegoat" if you have this card active on your side of the field.
  • If the effect of "Cyber Jar" is activated when you have this card active on your side of the field, monsters that you pick up which could normally be Summoned by the effect of "Cyber Jar" are destroyed instead. Other monsters, such as Level 5 and above monsters, and monsters that can only be Special Summoned, are still added to your hand.

Netrep Q&As:
  • Q: If I have two “Jam Breeding Machines” out, do I Special Summon 1 or 2 tokens?
  • A: If you have two “Jam Breeding Machines,” you cannot summon anything, including Slime Tokens. bishop, 12/08/03

JAM DEFENDER

Individual Card FAQs:
  • If you have two "Revival Jams" on the field, you may redirect an attack to either one of your choosing.
  • If you have "Jam Defender", "Revival Jam", and a monster equipped with your "Ring of Magnetism" on your side of the field, you may redirect an attack to "Revival Jam" when you opponent attacks the monster equipped with "Ring of Magnetism".

JAR ROBBER

Individual Card FAQs:
  • You can chain "Jar Robber" to your own or your opponent's "Pot of Greed".
  • The only way to activate "Jar Robber" is to chain it to the activation of "Pot of Greed".
  • "Jar Robber" must be the very next step in the chain, so if you activate "Pot of Greed" and your opponent chains "Imperial Order", you cannot activate "Jar Robber".

JETROID

Individual Card FAQs:
  • Both players can chain to the Trap Card that is activated by the effect of “Jetroid” (the controller can activate several Trap Cards from his hand in a chain).
  • If “Ancient Gear Golem” attacks “Jetroid”, the controller of “Jetroid” cannot use its effect.

JINZO

Netrep Q&As:
  • Q: What happens if “Amazoness Archers” flips a face-down “Jinzo” face-up with its effect?
  • A: “Amazoness Archers” would still resolve properly. “Jinzo” could not interrupt the effect during its resolution. Remember that “Amazoness Archers” doesn't remain on the field after resolving so “Jinzo” will not be able to stop it in this situation. This is similar to why a “Jinzo” flipped face-up by a “Ceasefire” can't negate the “Ceasefire's” effect. “Jinzo's” effect would not be taken into account until after “Ceasefire” had resolved completely, at which point it would be too late to stop “Ceasefire”. Curtis Schultz, 12/09/2003
  • Q: Do you have to pay 700 per turn for “Imperial Order” even while “Jinzo” is on field?
  • A: You do not pay for “Imperial Order” while “Jinzo” is on the field. bishop, 12/06/2003
  • Q: Since “Waboku” cannot be chained to the summoning of Jinzo, can “Waboku” be chained to “Monster Reborn” even if “Jinzo” is the targeted monster?
  • A: “Waboku” cannot chain to “Jinzo's” Tribute Summon, whereas “Waboku” can be chained to “Monster Reborn's” activation (and “Waboku's” effect will remain, even if “Jinzo” is summoned from “Monster Reborn”). Steve Okegawa, 12/06/2003
  • Q: If I activate “Waboku” in my opponent's stand-by Phase and he tribute summons “Jinzo,” would the effect of “Waboku” still be in place?
  • A: Yes, it would still be active. bishop 12/31/2003

JOWGEN THE SPIRITUALIST

Individual Card FAQs:
  • When playing with this card you need to remember which monsters on the field were Special Summoned because they can later be destroyed with the effect of "Jowgen the Spiritualist". If a monster that was Special Summoned is flipped face-down, it can still be destroyed by the effect of "Jowgen the Spiritualist".
  • While this card is on the field neither player can activate "Scapegoat", "Monster Reborn", "Call of the Haunted", "Magical Hats", "Dedication through Light and Darkness", or any other card that Special Summons a monster.
  • If "Jowgen the Spiritualist" is Special Summoned by the effect of "Cyber Jar", all monsters that are Special Summoned by that "Cyber Jar" are Summoned successfully.
  • You cannot Special Summon "Lava Golem" if the opponent has "Jowgen the Spiritualist" face-up on the field, nor can you Tribute their "Jowgen the Spiritualist" to Special Summon "Lava Golem".

Netrep Rulings:
  • While “Jowgen the Spiritualist” is face up and active on the field, monsters may not be Special Summoned, either face up or face down.
  • Monsters that have been Special Summoned face down may still be destroyed by “Jowgen the Spiritualist’s” effect.

Netrep Q&As:
  • Q: With “Jowgen the Spiritualist” on the field, can I still Special Summon face-down? Will face-down Special Summoned Monsters still be affected by Jowgen’s effect?
  • A: “Jowgen the Spiritualist” prohibits special summons after its own successful summoning. It is not specific in the card text as to only face-up special summoned monsters. Some monsters can be Special Summoned face-down either by their own effect or the effect of another card. These are still Special Summons and prohibited by “Jowgen the Spiritualist”. Therefore, even monsters that have been Special Summoned face-down prior to “Jowgen the Spiritualist's” appearance on the field are subject to its effect. bishop, 12/16/2003
  • Q: If “Jowgen the Spiritualist” is summoned by the effect of “Cyber Jar first,” what happens?
  • A: All monsters summoned by “Cyber Jar” are done so at the same time, so they would be successfully summoned. bishop, 12/12/03
  • Q: If there is a “Jowgen the Spiritualist” face up on my opponent’s side of the field and my opponent activates “Last Turn”, where does the monster I would normally Special Summon go?
  • A: This is stated on the card itself: ‘Your opponent must then Special Summon 1 monster from his/her Deck ...’ If “Jowgen the Spiritualist” is on your opponent’s side of the field, then you could not ‘Special Summon 1 monster from your Deck.’ It doesn’t go anywhere, you cannot do it. bishop, 01/21/04
  • Q: If “Jowgen the Spiritualist” is on the field, can you repeatedly activate “Magical Scientist’s” effect to pay 1000 LP repeatedly for no effect?
  • A: No, you may not. "Jowgen the Spiritualist" prevents the activation of effects that Special Summon monsters to the field. bishop 02/22/04

JOWLS OF DARK DEMISE

Individual Card FAQs:
  • When "Jowls of Dark Demise" is flipped and its effect activates during your opponent's turn, it ends at the end of your opponent's turn. You take control of a monster, but can’t attack with it because it isn’t your turn.
  • You can take control of a face-down monster with "Jowls of Dark Demise".
  • You can Tribute a monster you took control of with "Jowls of Dark Demise".
  • If you take control of a Union Monster with "Jowls of Dark Demise", and equip it to your monster, control of the Union Monster Card does not return to your opponent at the end of the turn because it is an Equip Spell Card.

JUDGMENT OF ANUBIS

Individual Card FAQs:
  • You can activate "Judgment of Anubis" when there are no monsters on your opponent's side of the field.
  • When you activate "Judgment of Anubis", you destroy your opponent's monster after the activation and the effect of the Spell Care are negated. This means that the monster-destroying effect of "Judgment of Anubis" does not target.
  • You can activate "Judgment of Anubis" and select a Spell Card that destroys only a Spell Card (like "De-Spell") or only a Trap Card (like "Remove Trap") or could destroy both (like "Mystical Space Typhoon") or many (like "Heavy Storm").
  • You can activate "Judgment of Anubis" and select a Spell Card that negates the activation of a card and destroys it, like "My Body as a Shield" or "Bait Doll".
  • You cannot activate "Barrel Behind the Door" against "Judgment of Anubis" because when "Judgment of Anubis" is activated, it has not been confirmed that the damage-inflicting effect will happen.

Netrep Q&As:
  • Q: For “Judgment of Anubis,” can you choose to destroy a monster anytime after it was activated?
  • A: The monster is chosen and destroyed after you have negated and destroyed the Spell card played by your opponent during “Judgment of Anubis'” resolution. You cannot wait until anytime after. Curtis Schultz, 12/21/2003
  • Q: If “Judgment of Anubis” targets an “Archfiend” monster and the dice roll is successful, will the entire effect of “Judgment of Anubis” be negated or just the effect of destroying a monster?
  • A: “Judgement of Anubis” does NOT specifically designate a monster as a target. This is because the monster you might destroy is not chosen at activation. The Archfiend dice roll effect will not have any part in the resolution of “Judgement of Anubis.” Curtis Schultz, 01/05/2004
  • Q: When my opponent activates a Spell Card that has the effect of destroying a magic or tap card can I activate “Judgment of Anubis” like “Magic Jammer” or does there have to be a face up monster on my opponent’s side of the field to complete the effect?
  • A: “Judgment of Anubis” can be activated even if your opponent has no face-up monsters, as long as you activate it as a direct chain to the activation of a Spell Card that includes the effect of destroying Spell/Trap Cards. Steve Okegawa, 01/19/2004
  • Q: Can “Barrel Behind the Door” be chained to the activation of “Judgment of Anubis”?
  • A: “Barrel Behind the Door” cannot be activated in response to “Judgement of Anubis.” This is because the damage effect of “Judgement of Anubis” is optional. You cannot activate a “Barrel Behind the Door” in response to a card that MIGHT do damage to you. The damage has to be certain. This is also why you cannot use “Barrel Behind the Door” in response to “Dice Jar's” effect. Curtis Schultz, 01/05/2004
  • Q: Can you activate “Judgment of Anubis” in response to “Blast with Chain’s” Spell effect of destroying one Spell card on the field?
  • A: Yes. bishop 02/22/04
  • Q: If your opponent summons” Breaker the Magical Warrior,” and decided to use its Spell Counter to destroy one of your Spell or Trap Cards, can you use the “Judgment of Anubis” in response.
  • A: The Spell Counter is a part of “Breaker the Magical Warrior's” effect. “Breaker the Magical Warrior” is, of course, not a Spell card. bishop 01/01/2004
  • Q: Can “Judgment of Anubis” be activated in response to “Giant Trunade”?
  • A: “Judgement of Anubis” cannot be activated in response to “Giant Trunade.” “Giant Trunade” is a Spell card that does not include the text of destroying Spell and/or Trap cards on the field. It only returns them to the owner’s hand. Curtis Schultz, 01/17/2004
  • Q: Can Player B activate “Judgment of Anubis” in response to Player A activating “Mystical Space Typhoon” to destroy their own “Mirage of Nightmare?”
  • A: You would be able to activate “Judgment of Anubis” in this situation. The Spell Card that includes the effect of destroying Spell and/or Trap(s) does not have to be only attempting to destroy an opponent's Spell and/or Trap card(s). For example, I could use “Judgment of Anubis” on “Heavy Storm,” which destroys both player's Spell and Trap cards. Yes, “Judgment of Anubis” would be legal to activate in the given example. Curtis Schultz, 12/24/2003

JUDGMENT OF THE DESERT

Individual Card FAQs:
  • You can still change the Battle Positions of monsters with card effects; "Judgment of the Desert" only prevents "manual" changes.

JUST DESSERTS

Netrep Q&As:
  • Q: For “Barrel Behind the Door” Vs “Just Desserts”, does “Barrel Behind the Door” reflect 1 card or all of them?
  • A: “Just Desserts” does damage in one shot based on the total number of cards. So “Barrel Behind the Door” reflects the entire amount of damage that is done at one time. bishop, 12/05/2003

KA-2 DES SCISSORS

Individual Card FAQs:
  • The Level of the destroyed monster is the original Level.
  • You can use "Barrel Behind the Door" against "KA-2 Des Scissors"' effect.

KAIBAMAN

Individual Card FAQs:
  • Ignition Effects on monsters cannot be activated while the Effect Monster is face-down. So this face-down monster cannot be Tributed for its own effect.

KAISER COLOSSEUM

Individual Card FAQs:
  • Your opponent can still Flip Summon a monster.
  • If there are already more monsters on your opponent's side of the field when you activate "Kaiser Colosseum", nothing happens to your opponent's monsters but your opponent cannot Summon any more. Also, if the number of monsters controlled by "Kaiser Colosseum"'s controller is reduced, the opponent does not have to remove any of his monsters.
  • Your opponent cannot use "Monster Reborn", "Scapegoat", etc. while "Kaiser Colosseum" prevents him from placing new monsters. However, your opponent CAN use "Change of Heart", "Snatch Steal", etc.
  • If all monsters of "Kaiser Colosseum"'s controller are destroyed, "Kaiser Colosseum"'s effect no longer functions until that player has at least 1 monster again (when the effect re-activates).
  • If the player who controls "Kaiser Colosseum" has his only monster taken by the opponent with "Change of Heart", then the opponent can place more monsters because "Kaiser Colosseum"'s effect is no longer active until the player has at least 1 monster again.
  • When "Kaiser Colosseum" is active, and "Cyber Jar" is activated, if your opponent would control more monsters than you, your opponent has to destroy monsters equal to the difference; the excess monsters are never actually Summoned and instead are sent from the Deck to the Graveyard (so "Witch of the Black Forest" does not get its effect, etc.). So the monsters are destroyed after they are picked up, but before any monsters are Special Summoned for the effect of "Cyber Jar".

Netrep Q&As:
  • Q: If my opponent destroys my only monster in battle while “Kaiser Colosseum” is active on my side of the field, would my opponent have to send their monster to the Graveyard to meet the condition of this effect?
  • A: "Kaiser Colosseum's" effect only applies when the controller of "Kaiser Colosseum" has 1 or more monsters. Your opponent's monster would be fine. Curtis Schultz, 01/10/2004
  • Q: Can you Flip Summon a Set monster even if “Kaiser Coliseum” is “active”?
  • A: Yes, the card text states: ‘...your opponent may not place a monster on the field’, so you would not be able to Set another monster, but a monster already Set could be Flip Summoned. bishop, 01/19/04
  • Q: If “Cyber Jar” is flipped while “Kaiser Colloseum” is active, and the controller of “Kaiser Colloseum” would have fewer monsters than the other player, would the extra amount be sent to the graveyard?
  • A: Yes. bishop, 01/19/04

KAISER GLIDER

Individual Card FAQs:
  • The "same ATK" as "Kaiser Glider" means the same as the current ATK, not the original ATK.
  • When "Kaiser Glider" is in Attack Position and battles a monster with the same ATK, only the other monster is destroyed.
  • "Kaiser Glider"'s second effect activates when destroyed and sent to the Graveyard from the field, hand, or Deck.
  • If "Kaiser Glider" is equipped to "Relinquished" or "Thousand-Eyes Restrict", and is destroyed and sent to the Graveyard, "Kaiser Glider"'s effect activates.

Netrep Q&As:
  • Q: If “Kaiser Glider” is in defense mode and attacked by a monster with 2400 ATK, is it destroyed?
  • A: If the ATK is equal to “Kaiser Glider” then “Kaiser Glider” would not be destroyed by the attack. Curtis Schultz, 12/23/2003
  • Q: Does the effect of “Kaiser Glider” resolve after the effect of “Cyber Jar”?
  • A: Yes. I am assuming that the "Kaiser Glider" was destroyed by the effect of "Cyber Jar" in your example. Curtis Schultz, 01/31/2004

KAMINOTE BLOW

Individual Card FAQs:
  • The effect of “Kaminote Blow” that destroys monsters at the end of the Damage Step is not part of a chain.

KANGAROO CHAMP

Individual Card FAQs:
  • If you attack “Kangaroo Champ” with “Berserk Gorilla” while “Final Attack Orders” is on the field, “Berserk Gorilla” is changed to Defense Position due to “Kangaroo Champ”, and is destroyed by its own effect before it can be changed to Attack Position again.
  • If “Kangaroo Champ” attacks a Flip Effect Monster, “Kangaroo Champ” is Step 1 of the chain and the Flip Effect Monster is Step 2.
  • If your opponent’s monster is destroyed during damage calculation then you cannot apply the effect of “Kangaroo Champ”.
  • The effect of “Kangaroo Champ” can be chained to. After damage calculation, it starts a new chain.

KARATE MAN

Individual Card FAQs:
  • If "Karate Man" is equipped with "Megamorph" and its ATK is being halved, if you then activate its effect, its ATK is 2000. If you activate its effect and then equip it with "Megamorph" while your Life Points are greater than your opponent’s, its ATK is 500. If "Karate Man" is equipped with "Megamorph" and you activate its effect, or if you activate its effect and then equip it with "Megamorph" while your Life Points are less than your opponent’s, its ATK is 2000.

Netrep Q&As:
  • Q: Would “Messenger of Peace” effectively stop “Karate Man” from using his effect?
  • A: “Karate Man's” effect is Spell Speed 1, and it can only be activated during one of your own Main Phases. Since “Karate Man's” ATK would be over 1500 before you declare the attack, you definitely cannot attack after using “Karate Man's” effect if “Messenger of Peace” is on the field. Similarly, as “Karate Man” is a Spell Speed 1 effect, it cannot be used during the opponent's turn at all. So, if a “Gemini Elf” (for example) attacks your “Karate Man,” you don't get to use the effect and “Karate Man” is destroyed from battle. Steve Okegawa, 01/07/2004

KAZEJIN

Individual Card FAQs:
  • A marker may be placed on this card to indicate that its effect has been used. The effect resets if the monster is destroyed or removed from the field.
  • You can use the effect of this card even if it is face-down when it is attacked because its effect is activated during the Damage Step, and it will be face-up at that point.
  • The effect of this card targets.

KELDO

Individual Card FAQs:
  • You cannot activate "Keldo"'s effect when there are not at least 2 cards in your opponent's Graveyard.
  • The owner of the Deck shuffles it and the controller of "Keldo" cuts the Deck.

KINETIC SOLDIER

Netrep Q&As:
  • Q: Does the effect of “Kinetic Soldier” refer to the controller having a Warrior-Type monster on the field or “Kinetic Soldier” doing battle with an opponent’s Warrior-Type monster?
  • A: The effect activates when "Kinetic Soldier" is involved in battle with a Warrior-Type monster. So, if I control a "Kintetic Soldier" and I attack my opponent's "Don Zaloog," [Warrior-Type] the effect of of my "Kinetic Soldier" will activate and its ATK and DEF will both increase by 2000 points during the damage calculation. This includes my "Kinetic Soldier" being attacked by an opponent's Warrior-Type monster." If I control a "Kinetic Soldier" and I attack my opponent's "Gemini Elf," [Spellcaster-Type], the effect of "Kinetic Soldier" will not activate. This includes my "Kinetic Soldier" being attacked by a non- Warrior-Type monster. The effect has does not involve any other Warrior-Type monsters that may be on the field. If they are not involved in the battle then they are of no consequence for this effect. Curtis Schultz, 02/09/2004

KING DRAGUN

Individual Card FAQs:
  • The first effect of “King Dragun” is a Continuous Effect. The second effect of “King Dragun” is an Ignition Effect.
  • Your opponent cannot target a Dragon-Type Fusion Monster with “De-Fusion” while “King Dragun” or “Lord of D.” is on the field because “De-Fusion” targets.
  • “Divine Wrath” is NOT a card that targets, so “Divine Wrath” may be used against Dragon-Type monsters while “King Dragun” or “Lord of D.” is on the field.
  • You can chain “Divine Wrath” to the effect of “King Dragun” that Special summons a Dragon-Type monster.

KING OF THE SKULL SERVANTS

Individual Card FAQs:
  • The original ATK of “King of the Skull Servants” is determined by its effect. This is further doubled/halved by “Megamorph” and other effects that are based off of original ATK. If the number of “Skull Servant” and “King of the Skull Servants” cards in your Graveyard changes, re-calculate the original ATK of “King of the Skull Servants”, then re-apply the effect of “Megamorph”. If you have “King of the Skull Servants” with an original ATK of 2000 (2 “Skull Servant” cards in your Graveyard), and you equip it with “Megamorph”, its original ATK will be 4000 when your Life Points are lower, and 1000 when your Life Points are higher.
  • Since the ATK of this card is ?, it cannot be Special Summoned by the effect of "Mystic Tomato".
  • Removing from play 1 “Skull Servant” or “King of the Skull Servants” to Special Summon a “King of the Skull Servants” is a cost.

KING OF THE SWAMP

Individual Card FAQs:
  • You can only get 1 copy of "Polymerization" when you discard "King of the Swamp" from your hand.
  • You can activate the effect of "King of the Swamp" even if all 3 of your "Polymerization" cards are in your Graveyard.
  • If "King of the Swamp" is selected for the effect of "Prohibition", you cannot use either of its effects.
  • Discarding this card is a cost.
  • If you use "King of the Swamp" as Fusion Material from your hand, you do not get to activate its effect to search your Deck for "Polymerization".

KING TIGER WANGHU

Individual Card FAQs:
  • Monsters with ATK 1400 or less that are already on the field when "King Tiger Wanghu" is Summoned are not destroyed. "King Tiger Wanghu"’s effect only applies to monsters Summoned while it is face-up on the field.
  • When a monster is Flip Summoned or flipped face-up by a card effect, it is not destroyed by the effect of "King Tiger Wanghu".
  • "King Tiger Wanghu"’s effect applies to both sides of the field.
  • When "King Tiger Wanghu" is Special Summoned by the effect of "Cyber Jar", other monsters with ATK 1400 or less that are Special Summoned by the same "Cyber Jar" are destroyed if they are Special Summoned in face-up Attack Position.
  • If a monster’s ATK when it is Summoned is less than 1400 due to the effect of other cards, such as a Field Spell Card that reduces its ATK, it is destroyed by "King Tiger Wanghu"’s effect (so apply all existing modifiers before determining if the monster is destroyed). If "Command Knight" is Summoned, it increases its own ATK to 1600 before "King Tiger Wanghu" can destroy it.
  • If "King Tiger Wanghu" is Normal Summoned or Special Summoned, and its own ATK is reduced below 1400 by a pre-existing effect, then it destroys itself when Summoned. (Example: "King Tiger Wanghu" and "Bladefly" are Special Summoned simultaneously by "Cyber Jar". "King Tiger Wanghu"’s ATK is 1300, and it is destroyed by its own effect (and "Bladefly" is also destroyed by "King Tiger Wanghu"’s effect).
  • Monsters that are Summoned face-down (like with "The Shallow Grave") are not destroyed by King Tiger Wanghu.
  • "King Tiger Wanghu"’s effect includes Monster Tokens with ATK 1400 or less.
  • If "King Tiger Wanghu" is on the field and "Marauding Captain" is Summoned, "Marauding Captain" can still activate its effect and Special Summon a monster even though "Marauding Captain" is destroyed.
  • If "King Tiger Wanghu" is on the field along with Trigger Effect monsters such as "Mysterious Puppeteer", "Ryu-Kishin Clown", "Sonic Bird", and "Dragon Seeker", then they form a chain.
  • If "King Tiger Wanghu" is on the field, and "Exiled Force" is Summoned, "King Tiger Wanghu"’s effect immediately activates. Since "Exiled Force" cannot be chained, "King Tiger Wanghu" will destroy "Exiled Force" before the turn player can Tribute "Exiled Force" using its effect.

Netrep Q&As:
  • Q: When resolving “King Tiger Wanghu's” effect, is it always resolved immediately using the original ATK when the card is summoned, or, would increases from Field Spell cards (such as Gaia Power) or Quick-play Spell cards be applied before the effect is resolved?
  • A: Apply all modifiers before determining if the monster is destroyed. bishop, 12/17/2003

KIRYU

Individual Card FAQs:
  • While "Mask of Restrict" is active, you cannot Tribute "Kiryu" because "Mask of Restrict" prevents all Tributing, including Tributing Equip Spell Cards.
  • If you Tribute "Kiryu" while it is equipped to "Dark Blade", you cannot then use "Super Rejuvenation" and count "Kiryu" as a Dragon-Type monster.
  • If you Tribute "Kiryu" while equipped to "Dark Blade", "Dark Blade" no longer gets the ATK increase from "Kiryu" as it is no longer equipped with it.

KISETAI

Netrep Q&As:
  • Q: When “Kiseitai” is attacked while face-down on the field, which side of the field will “Kiseitai” be placed when equipped to the attacking monster by its effect?
  • A: The "Kiseitai" will be placed into an open space in the Spell and Trap Card Zone of the player that controlled the "Kiseitai" while it was face-down. example: I have a face-down "Kiseitai" on my side of the field. My opponent attacks my "Kiseitai." It is flipped by the attack and its effect activates. The "Kiseitai" is equipped to the monster that attacked “Kisetai” and “Kisetai” is placed in an open space in my Spell and Trap Card Zone. Curtis Schultz, 02/09/2004

KISHIDO SPIRIT

Individual Card FAQs:
  • If your monster in Defense Position is attacked by a monster with equal ATK to your monster's ATK, your Defense Position monster will not be destroyed even if its DEF was lower than the attacking monster's ATK.
  • When "Spear Dragon" attacks a Defense Position monster with equal ATK to "Spear Dragon", perform damage calculation normally even though the Defense Position monster is not destroyed.

KOITSU

Individual Card FAQs:
  • "Koitsu"'s effect that inflicts damage is only applied to a monster that is equipped with "Koitsu" by "Koitsu"'s effect; "Koitsu" itself, while a monster, does not receive this effect.

Netrep Q&As:
  • Q: How do you Normal Summon a Level 10 monster like “Koitsu” to the field?
  • A: Monsters of Level 7 and higher require 2 Tributes unless specifically stated otherwise. As such, Koitsu CAN be summoned by Tributing 2 monsters from your side of the field. Also, you can summon it via “Last Will” or “Mother Grizzly.” Steve Okegawa, 12/06/2003

KOTODAMA

Individual Card FAQs:
  • Sheep Tokens will be destroyed by the effect of "Kotodama" since Monster Tokens are considered cards.
  • If two Flip Effect monsters are flipped face-up at the same time while "Kotodama" is on the field, their effects are negated and they are destroyed.
  • If 2 or more monsters with identical names are on the field when "Kotodama" is Summoned, they are all destroyed.

KOZAKY'S SELF-DESTRUCT BUTTON

Individual Card FAQs:
  • You cannot activate “Kozaky’s Self-Destruct Button” because it has no activation effect.
  • If “Bait Doll” targets “Kozaky’s Self-Destruct Button”, nothing happens because the timing is inappropriate. However, “Kozaky’s Self-Destruct Button” is then destroyed by “Bait Doll”.
  • “Kozaky’s Self-Destruct Button” starts a chain at the time that it is sent to the Graveyard. If “Banisher of the Light” is on the field and “Kozaky’s Self-Destruct Button” is removed from play, its effect still activates because it only has to be destroyed.

KRYUEL

Individual Card FAQs:
  • If "Second Coin Toss" is active, and "Kryuel" is sent to the Graveyard as a result of battle, you can re-do the coin toss.

KURIBOH

Individual Card FAQs:
  • "Kuriboh" does not target the attacking monster.
  • "Kuriboh" only prevents Battle Damage to your Life Points; it will not prevent your monsters from being destroyed.
  • "Kuriboh" can only be activated while in your hand, its effect cannot be used while "Kuriboh" is on the field.
  • Using "Kuriboh" is a Multi-Trigger effect.
  • "Kuriboh" is activated during damage calculation. If your opponent attacks with "Injection Fairy Lily" and activates her effect, you can chain "Kuriboh" to reduce the damage to zero.

Netrep Q&As:
  • Q: Why can “Kuriboh” be played in the Damage Step?
  • A: “Kuriboh's” effect is used to reduce all damage from one attack to your Life Points to 0. You won't know how much damage you are going to take until you actually reach the Damage Step. This is why Kuriboh's effect is activated during the Damage Step. This does NOT contradict Kuriboh's text, which states that its effect can be used in the "Battle Phase." Remember, the Damage Step IS part of the Battle Phase. Steve Okegawa, 12/11/2003
  • Q: If Player A attacks Player B's life points directly with any monster, and Player B responds by flipping “Mirror Force” or “Negate Attack,” then Player A chains “Seven Tools of the Bandit” to negate Player B's trap. Could Player B THEN discard “Kuriboh” to take the damage down to 0? Or would he have missed his chance?
  • A: Yes they could, but during the Damage Step. They would not discard “Kuriboh” in the Battle Step following the resolution of that chain. Curtis Schultz, 12/04/2003
  • Q: Can “Kuriboh” be used after “Injection Fairy Lily” uses its effect to boost the ATK?
  • A: “Kuriboh” CAN be used to reduce the damage from “Injection Fairy Lily” to 0, even after “Injection Fairy Lily's” effect has been used in the Damage Step. Steve Okegawa, 12/07/2003
  • Q: Player A plays “Injection Fairy Lily” and declares the use of effect. Player B discards a “Kuriboh,” flips a “Waboku,” etc. Does Player A still take the 2000 points of damage for the use of effect?
  • A: You can discard “Kuriboh” during the damage step after “Injection Fairy Lily's” effect has been activated. The player that activated “Injection Fairy Lily's” effect will still pay 2000 Life Points and increase her attack by 3000. You cannot activate “Waboku” during the Damage Step. The cost for “Injection Fairy Lily” is just that, a cost. It is not "damage". Curtis Schultz, 12/04/2003

KYCOO THE GHOST DESTROYER

Netrep Q&As:
  • Q: Can my opponent play cards like “Bottomless Trap Hole” or “Nobleman of Crossout” while “Kycoo the Ghost Destroyer” is face-up on my side of the field?
  • A: Yes, “Bottomless Trap Hole” and “Nobleman of Crossout” do not remove cards from the graveyard and put them out of play. bishop, 12/27/2003
  • Q: If “Kycoo the Ghost Destroyer” destroys “Vampire Lord” and inflicts Battle Damage to his/her opponent, would the controller be able to remove “Vampire Lord” from play?
  • A: “Kycoo the Ghost Destroyer's” effect is activated at the time it does battle damage to a player's Life Points. The attacked “Vampire Lord” would not be in the Graveyard yet, so it could not be selected by “Kycoo the Ghost Destroyer’s” controller. Curtis Schultz, 12/21/2003
0 Comments



Leave a Reply.

    Picture
    Picture
    Picture
    Picture
    Picture
    Picture
    Picture
    Picture
    Picture
    Picture
    Picture
    Picture
    Categories

    Upcoming Live Events (Goat Grand Prix)

    Tournament Coverage/Deck Lists

    Goat Grand Prix Application

    Hall of Fame

    Play Online

    Strategy: Advanced
    Strategy: Beginner

    Tier List


    Archives

    January 2023
    December 2022
    November 2022
    October 2022
    September 2022
    August 2022
    July 2022
    June 2022
    May 2022
    April 2022
    March 2022
    February 2022
    January 2022
    December 2021
    November 2021
    October 2021
    September 2021
    August 2021
    July 2021
    June 2021
    May 2021
    April 2021
    March 2021
    February 2021
    January 2021
    December 2020
    November 2020
    October 2020
    September 2020
    August 2020
    July 2020
    June 2020
    May 2020
    April 2020
    March 2020
    February 2020
    January 2020
    December 2019
    November 2019
    October 2019
    September 2019
    August 2019
    July 2019
    June 2019
    May 2019
    April 2019
    March 2019
    February 2019
    January 2019
    December 2018
    November 2018
    October 2018

    RSS Feed

Copyright © 2015
  • Home
  • New to Goats?
    • What is Goat Format?
    • Why Play Goat Format?
    • How Do I Play Goat Format?
  • How to Play
    • Card Pool & Banlist
    • Rules & Policies >
      • Ruling Notices
      • Basic Mechanics
      • Individual Card Rulings >
        • Rulings (A-C)
        • Rulings (D-E)
        • Rulings (F-H)
        • Rulings (I-K)
        • Rulings (L-O)
        • Rulings (P-R)
        • Rulings (S-T)
        • Rulings (U-Z)
    • Play Online
  • Strategy
    • Beginner Strategy
    • Advanced Strategy
    • Card of the Week
    • Talking Goats
    • Duel Reviews
  • Decks
    • Tier List
    • Decks
  • Tournaments
    • Metagame Archive
    • Event Calendar
    • Tournament Coverage >
      • World Championships >
        • 2022
        • 2021
        • 2020
      • Goat Format Championships
      • Goat Grand Prix
      • Shonen Jump Championship Freeroll
      • Historic Premier Events >
        • SJC Indianapolis
        • SJC Seattle
        • US Nationals
        • SJC Charlotte
        • SJC New Jersey
  • Store & Support
    • Store
  • Privacy Policy